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Feast For The Senses

It should be noted that, while this test is formally known as "Feast for the Senses" on the pyramid-tests-scorecard, on all menus under the game, the test is known as "The Banquet" and the latter appellation will help you find the construction options for the table and the test options for checking your menu more easily.

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You must have a Perception of at least seven to begin the test of the Feast for the Senses. (This makes this test unique among tests of Body; usually, acquiring seven points in a statistic is sufficient to pass the test.) Perception may be raised by raising gastronomy, wine tasting, and beer tasting skills.

To pass the test, you must prepare a seven-course banquet for 21 people (the host plus 20 guests). Each University of Body will provide you with a different possible menu for this banquet. If you don't care for the menu you receive, you may visit a different university to receive a different menu. In addition, the menu given out by any given university will change after a week has elapsed. (If you return to a university a second time before a week has passed, you will receive the same menu as you did before.)

Each course of the banquet consists of a food, a wine, and a beer.

The foods will have a required base (at least 1/4 of the servings must come from the base) and a required flavor. For example, "Dish with Camel Meat at least one fourth by servings, flavor at least 107." You must prepare at least 21 servings of each food. For the mushroom dishes, Chichis' Mushroom Exchange might come in handy to acquire the necessary quantities.

The wines will have a required flavor and two required attributes. For example, "Wine with: Flavor of Cherry, Residual Sugar at least 9 percent. Concentration at least 468." Age, residual sugar, alcohol, tannin, and concentration comprise the list of attributes that can be required. While a bottle of wine only provides seven servings at a formal tasting table, a single bottle will suffice to serve all 21 banqueters. Extra flavors are not a problem, as with ambrosias. That is, a "strawberryjam soysauce pineapple" wine will fit the bill for any one of the individual flavors in it.

The beers will have a required flavor. For example, "Beer that is: Potent Brown nutmeg." A single keg of each beer is required. The beer must be fresh, not spoiled, so leave it in the kettle until it is needed. If no potency is called for, the beer may be any potency. If a potency level is specified, then the beer must be that exact potency. For example, "Potent fruity dry honey" may be used in place of "Fruity dry honey," but "Very potent black cherry" may not be used in place of "Potent black cherry."

A banquet is conducted at a banquet table.

Once you have everything you need for your banquet, you must load the banquet table. The "Set..." menu option on the table allows you to set the table for each course. For each course, choose the wine and beer you need for that course. To load food, you must first cook the dish in the cook pot, then you can load it into the appropriate course. When loading an item, the table will verify its attributes; if the item doesn't meet the requirements, the table will not accept it. Be careful when loading your wines and beers, if you have some that fit multiple courses; you don't want to load your 6 tannin cherry apple wine into a course that just required 10 alcohol cherry wine, and be left without a suitable wine for the course that required 6 tannin apple.

After the table is loaded, you must add at least 21 valid player names to the guest list before you will be allowed to open the banquet. One of the 21 names should be your own. You can, however, view and change the list after the banquet is opened. People on the guest list will have a "Eat" option on the banquet table, regardless of the permissions on the table. Each guest can only eat once from the table.

Once you open the banquet, you must get 21 people to eat within two hours, so plan accordingly. Holding the banquet near a megalopolis or other popular gathering spot is probably a good idea, as is holding it during a time when lots of people are on.

The person holding a banquet will receive a boost of +7 to all seven statistics for eight hours after the banquet. The people eating in the banquet will receive a boost of +3 for eight hours. This effect is like eating an extremely long lasting recipe; eating anything else will overwrite it, and the bonus is lost even after the food effects go away. The host must eat in order to get the +7 stat boost. Also, when the banquet is opened, there will be 21 copies of the menu in the table, which the host can pass out to their guests, and which can be read using the "Special -> Read..." menu.

Sample Menus

Unanswered questions

(See also: tests, banquet recipes)


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Last edited June 6, 2004 3:29 pm by 24.216.54.10 (diff)
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