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Speed Of The Serpent

Speed of the Serpent is a skill taught by the University of Progress. The skill allows one to concoct a cocktail (at a kitchen with a grain mortar) of cobra venom, cobra blood, and garlic. When consumed, this beverage will grant 24 hours of offline waypoint time.

Drinking the cocktail causes permanent harm. Anyone who drinks it must then consume a glass of cabbage juice once every 28 days, or die. Death is permanent. Subsequent drinks reduce the time between cabbage juice drinks by a decreasing amount:

You are warned of this before you drink the cocktail, and you will be reminded of the need to drink cabbage juice.

This can only be learned by a paid character who has initiated into all seven disciplines.

The Cure

A cure is now available. According to hearsay

Notes leading up to the cure

As of the 28th of November, Speed of the Serpent claimed its first victim, Teti (who provided the above per-shot data).

Note from silver: I've been trying to kill a mule, but he had his first drink 20 days ago, and only has 11 days to live. It appears that drink SotS resets your timer much like drinking cabbage juice would (it just resets it "lower"). Using the above numbers from Teti, if you drank every day for 28 days, you'd still have 3.5 days to wait in order to die. Which means it's actually slower to kill yourself by drinking everyday (in fact, every time you go over 24 hours and drink "late" you've already added a few hours to your life). I now believe that if you are trying to die of SotS, then it will always take at least 28 days and the most efficient method is to drink once and never again. It also seems likely that unless we already have six characters in the pipeline (well, five additional ones beyond my mule, who will be dead in 11 days), we will not see a cure this telling.

From Solalique: With Slyfiend, it looks like we are down to four needed. I know of at least two in the pipeline (Dovey and Morkeleb). Dovey is due any day now, don't know the exact date. Morkeleb probably has about two weeks left. It still counts if payment expires, doesn't it? P.S. I have reason believe the cure will remove all accumulated waypoint time (aside from the fact that it just makes sense -- with a known cure available, one wouldn't want to allow a player to boost time with SotS, cure it, and then keep the time.)

Deaths from Speed of the Serpent

Number Name Date/Time Comments
1 Teti 11-28-2003-18:05:00 Death was announced twice, an hour apart. Later time given.
2 Narkho 01-02-2004-18:55:00 Time given is the last announcement. For some reason, the death was announced in system channel 9 times over a span of 11 hours. (Also, player is now back in Egypt as new character, NarkhoII.)
3 Cylan 01-21-2004-05:08:00
--- Somebob 02-05-2004-14:31:00 Somebob suffers a death that will eventually be overturned on appeal, as out of bounds griefing. The theory is that a griefer was able to obtain unauthorized access to his account and feed his character SotS without his knowledge.
4 Devalin 02-20-2004-20:31:00
--- Guardian 02-21-2004-00:49:00 Bug with SotS timer, not actually a death.
--- Hodhr 02-21-2004-01:28:00 Bug with SotS timer, not actually a death.
5 Inles 02-25-2004-12:17:00 System message begins to announce total number of deaths. System message records this as death number 6, while Somebob is "away".
6 GordonFreeman 02-28-2004-04:19:00 System message records this as death number 7, while Somebob is "away".
--- Somebob 03-02-2004-02:06:00 Somebob resurrected.
7 Nia 03-03-2004-07:40:00
8 Enjiro 03-04-2004-05:43:00
9 Utzi 03-25-2004-01:36:00
10 Aewl 04-09-2004-23:46:00
11 xsspl 04-11-2004-18:08:00
12 NeophantsSlave 04-15-2004-20:03:00 System message announces total number of death and adds the expected number of deaths needed before a cure can be found. We learn that a total of 24 deaths will be needed by the scientists.
13 Joklin 04-24-2004-21:44:00 Password is j0k3r is anyone wants to see Death (neonil)
14 Chichis 05-07-2004-12:03:00
15 mkmssrt 05-08-2004-13:08:00
16 BushPig 05-10-2004-20:17:00
17 Salann 05-14-2004-23:14:00
18 Cryo 05-23-2004-05:46:00
19 BelaLugosi 06-13-2004-13:44:00 And with strange aeons...
20 Slyfeind-Hotep 06-24-2004-09:17:00
21 Guardian 06-26-2004-21:54:00 See 02-21-2004, Guardian's previous bug death.
22 Hodhr 06-29-2004-20:08:00 See 02-21-2004, Hodhr's previous bug death. The two of them died sequentially, twice.
23 Dovey 06-29-2004-22:18:00
24 Morkeleb 07-06-2004-23:35
Cure Available
--- Dyant 07-07-2004-01:08 Killed by a bug; Dyant had taken the cure a few hours before his death. The death was quickly reversed.
25 Akabar 07-12-2004-07:27:00
26 Azerman36 08-06-2004-13:44:00
27 GarrettH 08-07-2004-00:56:00

Just for interest, the second victim (narkho, who died by accident due to being unable to log in) reported:

   <narkhoII> ok, i just tried, it says 'your character has died' if i try to use narkho

Example of original system message:

   Scientists at the Great University of the Human Body announce: There has been a death.
   M:Teti has succumed to the effects of the Speed of the Serpent.

Example of system message after body count added:

   Scientists at the Great University of the Human Body announce: There has been a death.
   M:Aewl has succumbed to the effects of the Speed of the Serpent. Our experiments with
   the blood serum of victims lead us to believe that there may be eventually be treatment.
   We have collected serum from 10 victims.

Example of system message after remaining body count added:

   Scientists at the Great University of the Human Body announce: There has been a death.
   F:BushPig has succumbed to the effects of the Speed of the Serpent. We have now collected
   16 vials of serum from those who have died of Speed of the Serpent. With another 8 we
   expect a cure.

(Volunteers are sought for this important medical experiment. Remember, it's for the good of Egypt!)


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Last edited August 7, 2004 12:30 pm by Nephte (diff)
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