Hello, mutton filled Egyptians. I hope you are all enjoying the mutton. There have been very few chefs cooking though so I'm offering to give a short introduction here now. Is anyone interested? Please send me a /tell. And of course mentors, remember to have your mentees /join E!
Ok. I will try to make this all understandable. Yet, a few notes won’t hurt any eager students. If you got any questions at all, don’t hesitate asking by a /tell. So yell out now if anyone needs a minute to get pen and paper, or open notepad.
First of all, what you want from a recipe is duration. The duration is the interaction between 2 ingredients. Lots of these interactions have been uncovered and are available from wiki:
wiki.atitd.net/tale2/Cooking
These tables might be very hard to work with, so there have been created 2 programs to help create recipes. Cooking assistant and Cordon bleu. (CA and CB for short). CA will automatically create a recipe from a given set of ingredients, while CB is a manual program that gives hints to what to use when clicking "?" Please take some time to download these, I'll wait 3 minutes before continuing.
We’ll focus on CB first. So if everyone have cordon bleu open now. As there are many free spots as chefs for the mutton festival, lets try something with mutton in (there is still an hour left in the festival)
So start with adding 3 mutton. Mutton is a primary, so you won’t need to change that. The food groups are primaries, mushrooms, and nutrients. Nutrients are herbs, mushrooms are of course exactly that, and primaries are everything else.
Now click the "?" next to mutton after choosing the amount to add. You are now seeing a list of what goes good with mutton to create duration. As you can see some of the entries have (or equal) next to it. this means you can add the same amount of it as the mutton.
We see catfish shows 432 secs. So let’s add 3 of that too.
Now you will see the display changing to show you the duration of the recipe how many ingredients you have put in and how many servings.
Please send a /tell if anything is not clear or you wonder about anything
Ok, so lets push the "?" for catfish too. Here we see that many of the higher duration reactions are a bit more expensive ingredients. So we can chose leeks which are cheap and gives 2min 30 sec (150 sec) of duration when reaction with the catfish.
So lets add 3 leeks too and press the "?" again. Here we find no really cheap ingredient that shows the "or equal" so lets stop that there. We have now gone up till it stops with cheap ingredients
So lets go back to mutton and press "?" So if we scroll down to the "less" list we find only indigo damia so we add 3 of those too before pressing the "?" again, and we see that nothing shows or equal in the "less" list, so lets say this recipe is now done
If you hit the "sort" button the ingredients will sort itself and you will see the meal lasts 10min 36 sec
When adding indigo damia you need to change from the primary list to the nutrient list. This uses 12 ingredients and gives 1 serving, but as 1 serving is only 7 ingredients, this is a bit of a waste, so left of the "sort" button there is a "+" and "-" button, hit the + to increase all ingredients by 1.
Now you should have a cheap leek, catfish, mutton, indigo damia recipe that will count as festival food, though lasting 10.5 min, but will be enough for a cucumber seed
Now lets wait a few moments to let people cook and eat their mutton food, then I will explain more. Ok. Everyone cooked and eaten?
So what did we just do? We created a recipe where the number of all ingredients are in the same amount. This is called a layer. A recipe can contain as many such layers as you want. Using many layers is both good and bad
On the good note, is duration, as you can use more ingredients to get duration. But the more layers, the less duration the smaller one will give.
So if you have a layer of say, 10 leeks, 10 catfish, 10 mutton, 10 indigo damia. And one of 1 something, 1 something else, the 1 and 1 gives 8 minutes duration. But since it is just a tenth of the ingredients, it will only contribute a tenth of its duration to the total, so less than a minute extra
Oh yes, got a good question here. What order you add the ingredients in is not important at all it can however be good to add the ingredients in recipe order to control that you get everything on larger recipes.
Also when creating the duration, you want to have in mind the sort order. Now what is sort order?
http://wiki.atitd.net/tale2/cooking/Timer_Length/Table/Ingredient_Order
It is the order in which ingredients of the same amount (same layer) is sorted. It gets sorted to determine what ingredients interact to give you the duration.
So take our leeks, catfish, mutton, indigo damia Here leeks will react with catfish only because leeks is higher in the sort order. But mutton on the other hand will react with both catfish and indigo damia.
Any questions about that? Either I've been good explaining it, or I've been terrible and lost you all totally. I hope for the first but fear the latter
Now lets try to make another layer to our food
Hit "?" for indigo damia again. Here you'll see that barley (light roasted), ink and perch more than 400 sec if used in less amount. So lets try perch which is cheap and easy to get. So add 3 perch
So lets look at the suggestions for what we can add less of (but equal to perch). Here we can add carrots that give 492 sec, so lets add 3 carrots too.
Now we have more than doubled the duration and added 1 serving of food to that recipe
You can continue to play with this for a while, I will not say much more on this today but the subject will be continued in a week when the iron chef competition is held.
I will say this if you try to cook for stats, to use herbs effectively you'll need cooking 3, and you want to use as potent herbs as possible for the stats you want, and have them in as high a layer as possible. And of course, avoid the herb giving negative influence on that stat. This info you can see on the base effects page on wiki:
wiki.atitd.net/tale2/Cooking/BaseEffects
So any questions now? or else i will let you use the time to experiment a bit and will go more in depth in a week, and if anyone have questions later on, feel free to drop me a /chat
As most of you hopefully read I did a session on basic cooking a week ago. I will try to sum that up a bit now, and continue it further. Any questions please send me a /tell while I talk
If you are totally new to cooking, I will also point out the excellent cooking tools we have available from wiki.atitd.net/tale2/Cooking; Cooking Assistant and Cordon Bleu.
As I told last week cooking for duration is based on a few simple things, one being a given reaction between two ingredients. The other thing is how the system determines what ingredients react with each other.
First the ingredients are sorted by quantity, this gives "layers" where all ingredients are the same amount. Then it is a table, the sort order, that determines in what order the ingredients in each layer are placed. This table is available to a large degree on the wiki. unfortunately we don’t know where all the ingredients go there yet. So if you got anything that is not placed on the sort order list, feel free to help Egypt make better food by donating some to the cooking research coordination in RSO.
Anyway, this sort order is very important for cooking, as to get high stats and high duration you will want as few layers as possible, and the more potent ingredients in a higher layer. I'll come back to stats in a moment.
The most optimal way of cooking would be to have only one layer, i.e. 1 of each ingredient, so when creating a recipe you will want to use the sort order actively working either from top to bottom, or the other way around, and try to find positive reactions as close together in the sort order as possible.
Also, you don’t need to go for the highest duration reaction if you on the way to that reaction can find 5 other reactions giving 3 times as long duration. I think that covers the interaction of ingredients in a layer, any questions?
If you have two layers, the last ingredient in the higher layer will react with the first ingredient in the lower layer.
I will go shortly into stats before wrapping up, and please, send a /tell with any questions, that is the only thing I read while writing.
Oh yes, I almost forgot to mention Cooking Assistant, which is nice to put together a recipe, it only works for duration, but you can chose what ingredients it uses, and what it must use to try create a long as possible meal.
Now stats, that is unfortunately largely a question of what you got available of herbs, but beyond that, stats gets watered down depending on how many ingredients there is in the meal, and how many layers are above the ingredient. You can find some info on how potent herbs are on wiki:
wiki.atitd.net/tale2/Cooking/BaseEffects and wiki.atitd.net/tale2/Cooking/Herbs
To get one stat up, you will want to avoid the ingredients giving negative for that stat, and you will want as much as possible of an ingredient giving high stats. I don’t think anyone has figured out for sure how stats add up in a recipe, but it seems that the diluted stats (due to amount of other ingredients) are added together. Beyond this I believe there is only a question of using some time to fit ingredients together and play around a bit. Of course, your cooking skill has a large impact on the stats too
I think we should try to wrap up now and let the iron chef competition start.