Key | |
W | Water |
R | Road |
H | House (private compound) |
G | Guildhouse (guilded compound) |
* | Guildhall |
cs | Camels/Sand for veggies |
F | Claimed by Fireblade |
W | R | ||||||||||||
W | F | F | F | G | H | R | |||||||
W | F | F | F | R | |||||||||
W | R | ||||||||||||
W | H | H | R | ||||||||||
W | R | ||||||||||||
W | R | ||||||||||||
W | H | H | H | H | * | R | |||||||
R | R | R | R | R | R | R | R | R | R | R | R | R | R |
W | H | H | H | H | R | ||||||||
W | R | ||||||||||||
W | R | ||||||||||||
W | H | H | R | ||||||||||
W | R | ||||||||||||
W | R | ||||||||||||
W | cs | G | H | R |
Fairly simple layout, with open space in the middle of the two areas for flowers/flax/veggie growing, and two guildhouses for flaxprocessing. We'll still need another guildhouse for smithing type buildings, but we may need to keep it out of the middle of town so we don't pollute our growing area. We'll probably also want seperate guildhouses for sheep pens.