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Monument Tests > The Test Of Miracles

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Worship has always been a question of what are you willing to do to please the gods? The real question of worship should be what are you willing to give up?

In the past, the gods have bestowed blessings freely upon the priests of Egypt just for following them. The priests enjoyed giving away the numerous gifts of the gods to the people of egypt. Maat however saw this and feared this will eventually lead to chaos. Chaos would result from the constant giving without cost. This imbalances the scale of the universe. Order must be maintained. Maat orders that the priests of egypt restore this balance. They may bestore the miracles of the gods on the people of egypt but they must pay the cost to balance the scales. The purpose of the test is to perform miracles to imbue bonuses on other players; however, the gods demand balance within Egypt!

The first part of the test is to form a devotional group. A group consists of 5 priests. The person who forms the devotional group is the head priest. A ritual is performed to proclaim your devotion to a specific god. All rituals are performed at an altar. The ceremony is as follow:

The specific items: The first item goes on the left pillar. The second item goes on the right pillar.

Once this ceremony is performed. The group now has the ability to perform miracles and ask the gods to grant bonuses to other players.

Each god grants a different stat bonus. The bonuses are as follows:

The test is passed by performing miracles. Each miracles give points. The group with the most points pass each week. The miracle works by selecting a player and performing a ritual. If the ritual is performed correctly, the player gains a bonus specific to the group's god. However the priests lose the exact amount. The penalty for the priests and the bonus to the player lasts the same amount of time.

There are 10 power ranks to miracles. With each rank, the bonus to the player, the penalty to the priests, and the duration is greater.

A player may only be blessed by a miracle once per week. The group receives a number of points equal to the rank for each person blessed. A group starts with only rank 1 and the rank they are capable of increases with the number of miracles performed. For every 5 blessings performed the next rank can be achieved.

The ritual for the miracle is performed as followed: The ceremony is the same as the first ceremony except the phrases for the priests are different.

After the ritual is performed, the head priest gets a popup box asking for the power rank of the miracle. After the rank is selected, the head priest will receive another popup box asking for the name of the player to receive the bonus. As long as the player hasn't received a bonus for the week, the player gains the bonus. The devotional group gains points equal to the power rank. The group cannot perform another miracle until the penalty is over. If the player receiving the bonus is withing visual sight of the devotional group, the miracle automatically fails and no points is awarded and no bonuses and penalties occur. If the miracle fails, this doesn't count toward the once per week limit on players.

The reward for the test is the ability to perform these miracles.

My goal with this test is to give the feel of the gods of egypt in the worship discipline and a feeling of playing out priests/priestess of those god. The tests of egypt often lack a feel of roleplaying to it when it should have that feel.


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Last edited April 23, 2006 4:28 pm by FaceAnkh (diff)
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