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Monument Tests > The Test Of The Hallowed Ground

I had a think after the discussion on E! (http://www.atitd.net/forum/showthread.php?t=8878) and tried to come up with something that's group-oriented, large scale, unaffected by timezones and would fit in place of (or alongside) Festivals. While I didn't think about it while designing it, the Test has a mix of the Worship Initiation ceremonies with a Festival-like mechanic, but with a reward for continuing to help out, and with a dash of the Visions Test ;)

Like Corwitep in the other thread, I rather enjoy the larger scale Worship Tests (including Festivals, though I concede it has issues).

Comments are very welcome (there's several places that need filling in a lot) :)

At the very least, it should give us something to contrast the other Test proposals to when we talk about them (hopefully this weekend after the Hathor Festival).

The Test of the Hallowed Ground

Some places in Egypt are blessed by the presence of the Gods, touching the spirit of anyone that goes near them.

These hallowed grounds deserve the reverence of the people, who will earn the favour of the God residing there.

With a small group of friends, venerate the sacred ground with simple ceremonies, prayers and an offering appropriate to the God, as the immortals only linger for a few short days.

When the God moves on, they will recognise the effort of all the faithful that came to pay homage.

Those who remain devoted, showing true belief and abiding respect, will continue to receive the rewards of the Gods' grace.

Detailed mechanics:

1. 7 Gods appear in various areas around Egypt and stay for one week

2. People signed up to the test run around, attempting to find the places where the Gods are that week

3. Areas with Gods have been found, now people choose which to worship

4. Small groups of friends come to the area and perform a ceremony appropriate to the god, focussed in some way on the ground

5. At the end of the week, the God moves on and everyone that worshipped at the site gets N% towards that God

6. When you pass, you gain a reward that should be useful in regular use, but you only get 7 uses of it. To 'recharge' it, you must help in any one ceremony (ensuring continued participation)


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Last edited March 23, 2006 11:09 pm by FaceAnkh (diff)
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