Properties | Stage 0 | Stage 1 | Stage 2 | Stage 3 | Stage 4 | Stage 5 | Stage 6 | Stage 7 | Stage 8 | Stage 9 |
Launch From | - | 0 | 1 | 2 | 3 | 0 | 5 | 6 | 7 | 8 |
Flight Time | 2.5 sec | 3.9 sec | 6.0 sec | 0.1 sec | 2.9 sec | 0.1 sec | 2.6 sec | 1.4 sec | 6.2 sec | 2.9 sec |
Rockets | 1 | 1 | 1 | 1 | 4 | 1 | 4 | 1 | 1 | 2 |
Direction | Backward | Backward | Forward | Backward | Ring | Backward | Ring | Backward | Pitch Up | Ring |
Launch Speed | 85.8 | 132.0 | 0.0 | 30.4 | 35.5 | 95.7 | 30.0 | 30.0 | 0.0 | 27.0 |
Launch Roll | 0 deg | 0 deg | 0 deg | 45 deg | 0 deg | 0 deg | 0 deg | 0 deg | 90 deg | 0 deg |
Thrust Forward | -66.0 | 0.0 | 33.00 | 0.00 | -20.0 | 0.0 | 0.00 | 0.00 | 33.00 | 0.00 |
Thrust Pitch Up | 0.0 | 0.0 | 0.0 | 0.0 | -20.0 | 0.0 | 0.0 | 33.0 | 0.0 | 33.0 |
Thrust Yaw Right | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 |
Launch Reps | 1 | 1 | 1 | 9 | 1 | 1 | 1 | 1 | 1 | 9 |
Launch Offset | 0.0 sec | 0.0 sec | 0.0 sec | 0.0 sec | 0.0 sec | 0.0 sec | 0.0 | 0.0 sec | 0.0 sec | 0.0 sec |
Star | Pulsing Light | Pulsing Light | Pulsing Light | Squat Canary | Cotton Candy | Squat Canary | Cotton Candy | Flying Frog | thin red line | Cotton Candy |
As shown above, stage 0 goes deep underground* and slows to a stop over 2.5 seconds, creating the platform for stages 1 and 5 to launch from.
To see the full pattern of the later stages, you can change the launch speed to 0 and the thrust forward to -33.0 f/s^2 to platform at ground level.
* fireworks flying underground is not realistic, but it works in ATITD and helps to overcome the limited number of stages.
Stage 1 launches from the stage 0 platform and sets the height of the top of the pyramid.
Stage 2 is a hovering platform at the tip of the pyramid that is used to launch the sides.
Stage 3 adds downward momentum which combined with Stage 4 will create the angled sides. The 45 deg roll aims the sides toward the corners.
Stage 4 adds outward momemtum and the ring provides for the 4 edges. Since the momentum from stage 3 and 4 combine to make the 'forward' direction a 45 degree downward slope, stage 4 uses both forward and pitch up thrust to combine to form a hovering thrust.
Stage 5 launches from the stage 0 platform and sets the height of the bottom of the pyramid, it combines with stage 6 and gravity to allow stage 7 to become a platform.
Stage 6 uses a ring to create the seeds for the 4 bottom edges. The launch speed determines the size of the base. The combined duration of stage 5 and stage 6 need to = the launch speed of stage 5 / 33.0 (so that stage 7 will be moving neither up nor down).
Stage 7 and 8 are the hovering platform for the sides. Stage 7 counters the outward momentum from stage 6's ring and then hovers in place for a bit to give the top time to get ready. Stage 8 rotates 90 degress (so the ring will work) and provides the platform for the repeated side launches.
Stage 9 draws the sides by launching rockets fromt the middle of each side towards the two adjacent corners.