Test updated on March 5th
In this test of Worship, the disciple is required to forge a precious Kula Ring at one of the universities of Worship. Citizens can trade Kula Rings amongst themselves, though a worshipper cannot hold the same ring twice.
When taking upon herself this test, a follower of Worship is sent to a certain region's University of Worship, where she is asked to forge a Kula Ring. Each region has a different kind of requirements; let us use seven regions as example:
Upon giving these resources to the university, the worshipper is given a Kula Ring in exchange. This ring is marked by her name (ie, Kula Ring of Foolishness: ShanVizen). As a general note, the cost should be somewhat expensive.
Two worshippers, each holding a different Kula Ring, can trade their Rings with each other at one of the universities where the ring can be obtained (ie, if ShanVizen holds a Kula Ring of Endurance and ArinVizen holds a Kula Ring of Misfortune, they can trade it at either UWorship, Sinai or UWorship, RSO). Each is marked by his name on the new ring (the new rings will be Kula Ring of Endurance: ShanVizen, ArinVizen and Kula Ring of Misfortune: ArinVizen, ShanVizen). Once a person has traded away a certain Kula Ring, she cannot trade it back. If one's ring has seven names or more, she can only trade her ring with a ring that has at least three more or at least three less names on it (for example, if ShanVizen has 11 names on her ring, she can only trade it with someone who has eight or less or forteen or more names).
A person can choose to return his Kula Ring to the appropriate UWorship. She'll be given in return a certain amount of resources, according to the number of names on the ring:
Return a ring containing twenty one different names to the university where it was created to pass the test.
My intention was to create a duality in this test: on one hand, cooperation is needed to create a long list of names; additionally, once you reach many names, who will you give your ring to? Trust is also a factor: a greedy "worshipper" can trade away till he finds a precious ring (such as gold, marble, or any other expensive resource) and then ruin the efforts of others. This test can be best when released towards the end of the telling.