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GlassDance

You will find this bears a great deal of resemblence to HammerDance :D

Rules

Id think Option 2 with this one, as time wont make a difference, (just res :D)

Option 1

Each round, will be assigned a glassblowing item. The person with the highest quality item will win that round. it could either be head to head knockout rounds or a full knockout (everyone tries lowest is knocked).

Option 2

Every round, every item possible is made, the lowest combined quality is knocked out.

Option 3

Someone picks a random quality, and an item, the first to get there wins the round. wouldnt be exact quality... 100 eaither i think... or between (8k-9k etc.)

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Last edited November 16, 2005 7:54 pm by Zatarg (diff)
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