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Guilds > Global Mentoring > The Mentor

You: The Mentor

This page is far from complete, and is being continually redrafted.

Thanks to Deeva, who's guide has been appropriated and minimally edited in order to form the foundation and backbone of this article.

Leadership Philosophy

Leadership, tends to attract two very disparte types of players: Those who wish to serve their community and those who wish to command their community. It should be noted: This guide is written by a Servant of Egypt. This mindset is key to my approach to mentoring. My methods and mindset may not be the best source of advise for you, if you are of the "command" variety of leader (it should be noted, there is nothing wrong, inherently, with that style of leadership, it is merely different from my own). My opinions are all over this handbook; I cannot seperate who I am from what I do.

Mentorship in a Nutshell

The Test of Mentorship is, in my opinion, the very backbone of Leadership (This still stands, even though it's been sidestepped to 'Harmony'). Moreso than any other Test in Leadership, what you do and how you do it, in this context, has the longest effect on other players in the game. The opportunity to build a society BEGINS with teaching.

With this test, what you are really doing is creating the environment in which you will be playing. Consider this similar to coding the game, as the developers do. Thats what you are doing, in teaching others and creating a helpful environment. You are minting neighbors, trade partners, leaders, artists, thinkers, etc. All areas of the game will be impacted, in a large or small way, by the manner in which you greet and incorporate others into this game.

Sound daunting yet? Don't worry, its actually a good deal of fun ;)

So what exactly am I meant to be?

[Writing in progress] Mentoring is hard work and it can be stressful and thankless. Its also easily the most important relationship a new player makes. Try to make it a relationship that you can be proud of. Consider decrees something like an after dinner mint at a restaurant: Its a nice bonus, but really, you came for the meal, didnt you?

Remember : guilds (and even the game) can die if we don't provide them a new blood. For many reasons, players stop to play and quit. It's vital to get new players to replace them. I begins to mentor the first day of my arrival in the tale and I continue now, as I already passed the test - Noreferti.

The Do's and Dont's of Mentoring

And..the "Always" list

and don't accept they treat you without respect - Noreferti

Noreferti :
Always teach them the main commands and give the adress of this page on the wiki (/chat, /tell, /clock ... AND /INFO)
Always tell them how they will progress in your guild and get access to more tools and chests and why they don't have the full access at the begining

Notes / Suggestions

Notes placed here may be gradually incorporated into existing texts in whole or in part. If your note vanishes, it's likely because it's been mashed about, moved, taken to pieces and put back together within the main body of the text on this or another page.


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Last edited January 12, 2007 11:24 am by Noreferti (diff)
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