Our visitor Eevoc, (see E!, 02/16), has asked that we prepare a series of games, to test our finest crafts people and athletes. He has asked that the Egyptian Iron Man Contest have the following contests:
The contest took place on Sunday, 9 March at 5pm UTC (1pm EST, 10am Pacific), in DoS: -1275 3050, 3 minutes North East of the DoS chariot stop.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||||
![]() | 1st | Eigam | 7 | 8 | 7 | 6 | (5) | 8 | 36 pts |
![]() | 2nd | Hatnofret | 8 | 6 | 6 | 8 | (1) | 5 | 33 pts |
![]() | 3rd | Bramblebrae | (4) | 7 | 5 | 7 | 6 | 7 | 32 pts |
![]() | 3rd | TheMazeEcho | 6 | 5 | 8 | 5 | 8 | (1) | 32 pts |
5th | azizaeshe | 5 | 2 | 3 | 7 | 4 | 21 pts | ||
6th | CatharsisQueen | (1) | 4 | 3 | 4 | 4 | 2 | 17 pts | |
6th | Tammy | (2) | 3 | 4 | 2 | 2 | 6 | 17 pts | |
8th | Korrin | 3 | (1) | 3 | 3 | 3 | 3 | 15 pts |
Points will be awarded for each discipline separately, where the highest number of points equals the total number of participants. If there is a tie between two participants, both will receive the higher number of points, and the next number will be dropped. For example, let's say there are ten participants in total, and two people are first in one of the disciplines. They will both be awarded 10 points, and the next participant will get 8 points. When all six disciplines have been completed, the lowest score for each contestant will be dropped, and the remainder of the scores will be added to determine who the winner is. We will explain for each discipline what the rules and criteria for winning are.
If you do not start in a discipline, your score for that discipline will be zero.
Each participant is assigned 2 charcoal hearths and gets 500 wood and 20 jugs of water. Make 200 charcoal as quickly as possible.
Stash the completed charcoal in the chest by your hearth, and say "Done" in the Iron Man channel when you are done.
The first contestant to complete 200 charcoal receives maximum points.
Each contestant is assigned an anvil and gets 1 iron and a full set of blacksmithing tools.
You have 3 minutes to smith a carpentry blade, with as high a quality as you can. You can scrap and reload your piece if necessary.
Do not unload your piece when the time is up, but step away from the anvils and stash the anvil tools back in the chest that you got them from.
The contestant who smiths the highest quality carpentry blade within 3 minutes receives maximum points.
You have two attempts to make the best wine glass you can. When you're done, stash both your attempts in the chest beside your Glory Hole and step away so we know you're done.
You have 5 minutes to make as many spirits as you can. Scoring for spirit making is as as follows: 2 points for each Fish spirit of Fire made. 4 points for each Fish of Ra or Air. 1 point for any other spirit.
Each contestant has a cart, guilded and labeled with their name (yes, this means that you can push somebody else's cart by accident or on purpose).
Push your cart from the starting line, around the lakes, following the arrows, then back to the finish line.
The person whos name is on the cart that crosses the finish line first, gets maximum points. In other words, if you push someone else's cart across the finish line, the other person wins.
If the carts land in the water, you are out of the race.
All participants start at the designated starting spot. Find a way across Otter's Intermediate Slope, and run to the finish location as quickly as possible.
The first contestant to arrive at the finish spot receives maximum points.
Name | Creator | Date | Size | Description |
---|---|---|---|---|
ironmanIII.jpg | Kaayru | February 21, 2008 11:12 pm | 90890 |