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Tests > Monument Tests > Bridges

Overview

The Test of Bridges is the test of building bridges between people. One thing that makes running around take more time is that the Nile and other waterways have few bridges. Sometimes, to get to something on the other side, one must run many coordinates out of the way to get to a natural bridge or crossable area. I propose below the functionality not only for a test, but for citizens to have a way to cross water in a desired place without swimming.

Bridges

Mechanics

Steps to building a bridge:

Sizes

There could be three size ranges for bridges, each requiring a different set of materials to build. Each type scales the amount of materials it requires by its length, which could be displayed on its menu in the same way the size/height of Cartouche buildings or obelisks are displayed.

Footbridges

Stone Bridges

Suspension Bridges

Techs

Bridge Building

Advanced Bridge Building

Other Notes

Positioning

Bridges are not very useful if they are built right next to another bridge. Therefore, there should be a minimum distance between any two bridges - 10 or 20 coordinates perhaps.

A bridge must have both of its ends on land, but nothing really precludes a bridge from being built in a place where there is no water. As in, a bridge could be used to span an empty canyon, or reach from one hill to another. This could be just as useful as a bridge over the Nile, in the right place. The two ends should be close to the same elevation though, and building on flat land is rather useless.

Toll Bridges

Because the smaller bridges take resources to build and do not last forever, the builder of them could be able to set a toll on them that someone who wants to cross must pay.

Category

The spirit of improving society and the ease of traveling is what makes this intended to be a Harmony test. It is not supposed to be an Architecture test, but unlike most Harmony tests, it does require building. If it cannot be Harmony, however, then it should be a Body test, because it requires some traveling and knowing some geography.

The Test

The general idea is to build the most useful bridge, as in, the one that is crossed the most. It tests the player's knowledge of geography and travel patterns.

Test Bridge

Passing the Test

As usual, there are several possibilities to vary the difficulty of passing the test. Some possible scenarios:

The first choice makes it a test anyone can pass with enough patience. The second makes it a rather exclusive test, but at certain times could be very easy to pass, depending on interest. The third is probably a more balanced choice, yet also makes it require patience, like the Thought or Art tests.

Comments

I believe that this is better suited as an architecture test because it centres around the building of bridges. -rwindmtg
I also belive this sounds like an arch test -nchanter
I think that this test has promise. However, although egypt is huge and there are lots of waterways, will it be feasible to have hundreds of bridges around? It does sound like an arch test - Khaemwaset

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Last edited November 17, 2008 7:39 pm by FadenRa (diff)
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