Endours Test Suggestions Page
This page contains Test Suggestions in which may be fun, exciting and entertaining. While it's doubtful any of these Test suggestions will actually will be used, I decided I needed a forum to get the ideas out of my head and at least where people can see them and judge for themselves.
Please note this is not the page to see the suggestions of changes to current Tests in game. This is to allow anyone willing to read this page without any 'propaganda'.
TEST OF EGYPT'S PEOPLE
Introduction
The Test of Egypt's People would require building a Compound, building public items, and sharing the new technology with others. The idea of this test is that this would be available at the start of a new Tale, and that the area in which is to be the Chariots Public Works would be pre-plotted by the Developers near the Chariot Stop and if at all possible, plotted in such a manner that will allow up to 10 of each item; but ranging in numbers depending on size, and likeness for either the Developers, or that Region (as in each Region could have a set number of items.
The Principals
Help build or finish a Chariot Public Works compound
Complete three Chariot Public Works items
Complete a public Ritual
Help build or finish a Chariot Public Works compound
Help build or finish the building of a Chariot Public Works.
In the event of ALL of the Chariot Public Works are built, it would be my suggestion that an option to 'Claim Rights' on any Public Works would allow this Principal to be completed, or that all Chariot Public Works would be needed to be 'claimed' to make it harder.
Complete three Chariot Public Works items
Building a Public Works item is simple, anything that is a indoor construction item, hasn't already been built to the maximum number in that compound, and is unlocked can be built to add the items count.
It would be my suggestion that items of the same type (ie two Student Forges) would not give two points to this test; but just one. However three different structures would give one point each.
Complete a public Ritual
This is perhaps a complicated Principal to pass, the reason for this is that a 'ritual' isn't something preformed on a Common Altar, but is passing certain Tests, opening (or helping in opening) certain Skills or Technology, building certain types of structures, or other events that are deemed to be 'to the benefit of Egypt'.
The Test
Unlike most (if not all(?)) Tests, passing this test does require the Principals to pass it. This means that you are needing to preform all the Principals before competing against other Players in order to pass the Test.
Once all the Principals are passed, your points start to become valuable, and the highest five of the week will allow a Test Pass.
Principal: Help build or finish a Chariot Public Works compound
While it is needed to pass the Principal, helping or finish such a project doesn't provide points.
Principal: Complete three Chariot Public Works items
The Principal allows up to three items, however the Test will cap at five items, providing one point each.
In order to acquire one additional point it would be my suggestion that things like mines, quarries or structures that need to be built to obtain items would need to be set to public, providing only one point each of the structure type. This would mean that a Copper mine could be set to public and get one point, however building another iron mine and setting that to public would not.
Principal: Complete a public Ritual
Pass the Test of Life
Learn the Skill of Cooking level 4
Open the Technology of Chariot Repair
Building a Essence of Harmony
Participate in the Event of a Pyramid Construction