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Users > Qetesh > Missing Features

Q's list of WTF? Why hasn't this been fixed or added yet?:

- Lack of a way to resign from a test, for all tests. Tired of getting tower popups? Don't want to pass True Leadership? Just want a principle, then changed your mind and don't want to be pestered? Tired of 'acro?' Give us a way to resign from a test.

- Take all confirmation is not in the game. Infuriating when take all occurs on a camel pen. Alternatively, let me put back chopped up camel bits into the camel pen.

- Vault kilns. Are. Pretty. Useless. 15k bricks + 50 sheetglass + a bunch of other things yet it can't fire firebricks or jugs. Result? I make them outside of camp and glare at them. Alternatively, a mid range non-crumbling kiln option.

- Do not disturb option or AFK option that let's you do something other than sit on the ground. Alternatively, an invisible on friends list or visible only to people on your friends list option. A standard of almost all other MMOs. I don't always want to talk to people. No, ignoring chats from everyone but GMs is not acceptable, nor is setting a low chat tab max. I just want people to not even know I'm logged on and to leave me the hell alone when I am in an antisocial mood.

- Remotely quit a guild. Additionally, remotely join a guild. The former is a must, the latter not so much and may have game mechanics reasons.

- Hide all chat tabs. Hide inventory screen. Just make both of them toggleable and/or minimizable to one tiny button.

- Portable star labs need to have a time limit on them. People hoard these and collect them.

- Nut's essence + other toxin lab items need to have a "Dump" option if you realise you fail. This dump option needs to have a confirmation on it.

- "In Place" Interface options: "bore all tooth limestone glass rods where I stand", "place all bonfires where I stand", "build flowers where I stand."

- 'Put all M/F sheep in pen' - it's still one by one.

- Repair/Maintenance of a compound that is cornerstoneless should have an option to remove all paint instead of requiring you to always load paint when maintaining it. Alternatively, blueprint editing should ALWAYS be allowed for the REMOVAL of features from a compound, like paint. Preferrably, maintenance costs should not include paint (but that's a game mechanics debate).

- In game notepad/way to take down notes/a blank window with yourself, something. There's a reason people are making trial accounts called Notepad, Notepad2, making guild halls just for leaving themselves messages etc. An expanded timer feature would also be a great addition. I.e. You load a building that takes 8 hours to run - the building could have a popup timer button you click that adds it to your interface (much like the clockloc function) until the building's timer ends. Have a limit of timers, or whatnot.

- Apiary extract thing is still fairly useless.

- Audio options need to be expanded. Notably, 'water mines' need to have their own selection somewhere.

Popups To Be Removed

- Popups that need to be put to main: Cactus -> already oozing, Tubs -> you don't have dung/water

- Popups for kilns: send all fricking popups to main. I don't really care if I accidentally click fire twice on a kiln or loaded it with wood already, stop sending me a popup about it.

- Collect a vial of blood/ cobra venom from snake pits.

Missing Hotkeys

- Greenhouses/harvest grass

- Drying rack + flax hammocks : dry papyrus + dry grass

- Tubs/Marble Tubs: load with water(max), load with sulf water(max), load with dung(max). If I Don't have enough items to max load, DON'T SEND ME A POPUP.

- Smelters of all sorts need a memory function. One click, load the smelter with a formula that is saved. Room for 2-4 formulas. Ore Infernos had these.

- Fleet furnace load+fire hotkeys. It's one click on the fleet furnace, the furnace doesn't make anything else, why not let me press F on all of them to load+fire them.

- Hotkeys to water and harvest vegetables.

- Hotkeys for loading/stopping distaffs.

Annoying Game Mechanics That I Can't Find a Good Reason For

- 10 minute wait after waypointing before using a chariot. What would this exploit? That spousal warp doesn't exploit? Similarly, the inability to warp to an expedition site near a chariot.

- Livestock in buildings? I don't see why chickens and rabbits are indoors.

- Raeli ovens displaying the tile count to everyone. I've had 25+ tells from random people offering to buy/notify me that I have XX number of tiles in oven Y. I KNOW, I don't lose track of my ovens, stop chatting me about them.

Optional Neat Features

- More compound options. Arches, curves, trellises, rooftop gardens, actual roofs, different textures, more floor options (tiling the floors with raeli tiles?), painting the outside of the compound per sector, putting giant turrets on your compound turning it into a fort >.> Moats and alligators.

- Breeding bees! Grown near different locations, different fruit trees, different wild type strains captured from different trees/rocks/caves/etc. Makes different beers and flavorings in food.


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Last edited June 19, 2007 8:31 pm by Qetesh (diff)
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