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The Test Of The Tomb Of The Immortal

In this Thought test, you must design a sliding-block puzzle for your fellow Egyptians to play and judge. Construction costs of a Tomb are as follows:

Built using a small construction site

Once your tomb is constructed, you may design your puzzle. You may set size dimensions for your puzzle (it need not be a square), and place one or more gaps in the walls of the tomb itself. Then you strategically arrange the tomb with (red) coffins and (yellow) sarcophagi -- both available in 2x1 and 3x1 sizes. The object of the game is to slide the pieces to maneuver all of the sarcophagi through the gap(s) and out of the tomb.

Coffins may be slid out of the tomb, just as sarcophagi can. However, the game is only won when all of the sarcophagi have been removed.

Judging is done with the standard juding system upon successful completion of the puzzle.

The game appears to be similar to http://www.gamerival.com 's Traffic Jam game in the Puzzle section.

A simple tomb generator designed by Smote is available for this test. Source code for the tomb generator: http://people.cornell.edu/pages/mps19/tomb.cpp. The win32 executable is available at: http://people.cornell.edu/pages/mps19/tomb.exe.

Number of judges needed: 21, as of May 8, 2004

Footnotes:


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Last edited June 29, 2004 12:06 am by Solalique (diff)
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