Search: Home | Atlas | Guides | Tests | Index | Recent Changes | Preferences | Login

Users > Pentanubis > Pentautomation > Lime

Lime v0.9 Pentautomation is now available for beta testing! It has not been tested by enough users to earn "safe" status yet, so please use at your own risk.

It can be downloaded here: http://www.nether-world.com/atitd/macros/lime/Lime.zip

Please refer to the HOWTO for installation instructions.

Implementation

The core macro to run is Item Manager.

When it is open you can run Build Bonfires to create bonfires. I recommend starting with 1, and I've had success with as many as 6. 5 seemed a very safe, secure number.

Once bonfires are created, run Add Item...run this for each bonfire.

Once you have added bonfires (the title bar will indicate how many you have added) run the Make Lime action. You must have only Wood and Limestone in your inventory when you run Make Lime...lacking either, or having Water in your inventory, will cause the Pentautomation to not be able to read values from the bonfire.

Make Lime will autmatically run Save Items, which will allow you to run Load Items in future runs. This will require that bonfires are in the same location each time you run it. Run the Simulate Clicks to confirm the patterns match.

Starting note: When these are first downloaded and run please create a single bonfire and run Add Item, followed by Save Items, to properly create a file needed by Make Lime. This will be added in a bugfix coming soon.

Please let me know if you have any issues, questions, comments, suggestions, improvements, rants, or other thoughts. Send questions to me in-game.

TODO

Add Images to Implementation Text
I will provide screenshots when I can.

Greater Detailed Implementation
I will provide more information (along with the screenshots) about how to make the Lime Pentautomation work.

Different Bonfire Configurations
Lime currently only creates lime Bonfires using the 22x2x2 method. I would like to allow this to run any type of known bonfire configuration, perhaps even eventually allow you to create your own pattern.

Juggling Interface Method
Currently bonfires are managed via clicking the Roving Item method. I'd like to develop the Juggling Interface method


Home | Atlas | Guides | Tests | Index | Recent Changes | Preferences | Login
View source text of this page | | Create/Edit another page | View other revisions
Last edited April 16, 2004 3:23 pm by Pentanubis (diff)
Users must be logged in to edit this page.
Search: