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IF YOUR QUESTION IS "HOW DO I MAKE WINE?" THIS IS THE SHORT ANSWER:
IF YOU WANT TO KNOW EVERYTHING ABOUT GRAPES WITH NOTHING LEFT OUT, KEEP READING.

While the above information is all incredibly useful, I still had to ask around quite a bit to get the full scoop on grapes. That is why I compiled this section. Here is the stripped down version for people interested in breaking into the grape and wine business.

To grow any type of grapes, good or bad or whatever, requires a lot of time but very little actual attention. The most strenuous part is hitting the different independent timing cycles (explained soon) just at their peaks. However, it is entirely possible for someone working 40 hours a week to end up with a beautiful batch of high-class grapes in about the same amount of time that it would take someone with no obligations who is able to sit at his computer for 24 hours a day. These timing cycles, while they may seem at first to be a major obstacle, are actually the great equalizer in the grape world.

I'll go over several types of grape growing. These may seem familiar to people who have read the rest of the page as I will cover such topics as wines for tasting, distillation, festival ambrosiae, and banquets (feasts of the senses). However, I have tried to keep the inessential information and speculation to a low. The best way to use this guide is to read it all once, just scanning to pick up key terms. Then when you are ready to grow, find the section that suits you best and you can focus in on that.

Before we think about wines, we have to take care of some preliminary steps:

Here is all you need to know about timing when growing grapes as well as the significance of the values attached to your vines on the vineyard. Different target wines require different styles of care and will be completely discussed later on. For now, just absorb the terms and related times.

Now I will explain the differences among the different types of target wines. First, you have to understand that every result wine has six major characteristics. Five of these characteristics may be controlled by the grower absolutely:

The remaining characteristic is Flavor. Flavor is partially controllable, and I absolutely do not know all the particulars of how to get specific flavors. However, it will be clear pretty quickly that aiming for a particular flavor may be more trouble than it is worth. Is this regard, Wine-making is much different from Beer-making.

The flavor contained in your grape is goverened by two factors: the LOCATION of your vineyard and the TIME PERIOD in which your grapes are grown (that is to say, the relative Vintage). If you plant 100 grape vines in a small area at the same time and harvest them all, they will all have the same basic flavor. However, this is when the Wine Barrel comes into play.

In any barrel, once your grapes are crushed, you may siphon a taste of wine and see values like Fragrant or Fruit or Vegetal. These values fluctuate as your wine sits, but predictably. They go through 3 or 4 interations and then stop. For instance, you may see 2 Fruit, 4 Fragrant. Then later, 2 Vegetal, 3 Fragrant. And so forth, eventually returning to start.

In a Steel-Lined Wine Barrel (which REQUIRES LEVEL TWO VITICULTURE WHICH NO ONE BOTHERED TO MENTION TO ME) the flavor of your grape (modified by the flavor values you see when siphoning) is the flavor of your wine. For instance, I had 16 loads of grapes my first time and every set of grapes I put into the Steel-Lined Barrel came out Banana Acetelahyde when I bottled at the iteration containing a Fruit score of 4. Every time.

HOWEVER, a NORMAL Wine Barrel has a nearly random flavor or flavor combination. From a similar load of grapes fermented in a normal barrel, I got like 50 different flavors (and could have had more but I was lazy). Furthermore, the Flavor Scores don't mean a damn thing in a normal barrel.

All that remains is to discuss the specifics of the four different target wines.


Comments by Nephte

I think there are some inaccuracies in this page.

1. In my barrels, Honeydrop caps at 13 alcohol and Black Globe at 12.

2. Vintage is determined when grapes are harvested, not when they're planted. And it's a straight numbering of months since the start of the game.

3. I've never noticed fermentation time making any difference to flavor. In your steel-lined barrel experiments, you mentioned getting the same flavors while Fruit is at 4. But did you get different flavors with different Fruit values? That would be news. In my experience, the only grape statistic that has any effect on flavor is Vintage. Everything else is determined by vineyard location and crushing ratios.

4. A normal barrel will give the same flavor as a steel-lined barrel, the first time you make wine in it. This is the "virgin barrel" effect that traps many beginning winemakers -- they build lots of barrels and end up getting the same flavor from all of them. To get a variety of flavors, you need to season your barrels by crushing odd ratios of grapes in them, or grapes from different locations or vintages.


Comments by Tribisha

Here's a quick way to start off your barrel ratios and keep them going. This example will use 6 barrels but it can be any number of barrels you like. I am assuming you have already grown your grapes and NOT lined your barrels with steel. To produce different flavours of wine, you must have a ratio of grapes that will make the flavours cycle. By using a different ratio in each barrel you will have a slightly different ratio and the flavour will cycle through all available flavours at different rates.

The Virgin Barrel:
When you first load grapes into the 6 fresh barrels, you will want to place a different amount in each. Start with #1 and add 51 grapes, in #2 place 61, #3 will have 71, place 81 in #4 and so on. This could just as easily be 51,52,53,54,55,56 but I have found that for the first batch, it is much better to use numbers that are quite different to another barrel. This sets up the flavour cycling rate that will determine the flavours of your wines for many generations of wines. As noted above, the first flavour you get will ALWAYS be the same for each barrel. This is sometimes referred to as the base flavour or starting flavour. The starting flavour is based on the location of the barrel, very similar to the way yeasts work in relation to kettle lcoation.

The Non-Virgin Barrel:
Once you've finished your first batch of wines, you will have some grapes left in the barrel and a bunch of wines with the same flavour. Empty the contents of the barrel (i.e. the remaining grapes) but do NOT clean out the barrel. While cleaning out the barrel doesn't completely reset the flavour to the starting flavour, what it seems to do is reset the cycle ratio to whatever the default is. From this point onwards, I always place the same amount of grapes into the same barrel to keep the cycle rate reasonably stable. To do this simply place 51 in #1, 52 in #2, 53 in #3, 54 in #4, 55 in #5 and 56 in #6. This means that after you bottle the wine you will have grapes left over, allowing you to empty the contents without cleaning it.

Once you have the 2nd batch done, you should notice that each flavour is different from one barrel to the next. Repeat this 51,52,53,54,55,56 method for every batch of wines you do from this point forward and you should only ever get a few duplicate flavours when the cycling rate crosses over with another barrel.

Quick note on duplicate flavours:
Sometimes a flavour isn't actually a duplicate even though the game says it is when you drink it. Take 2 wines, for example, that both appear to be "Apple Lemon" flavour. What this really means is that one of them could really be "Apple Apple Lemon", while the other is really "Apple Lemon Lemon". Since all wines have 3 flavours but these 2 example wines have only 2 unique flavours, only 2 will show when you drink them. When there are 3 unique flavours, this is much easier to detect because you might see "Apple Lemon Apricot" in one wine and then another wine might be "Apple Apricot Lemon" instead. These are all completely different flavours in regards to Wine Tasting points but not for Festvial Wines where extra flavours or the order of flavours does not matter at all.

Quick Festival Wines:
To make festival wines you just use the instructions above to get your different flavours, and instead of using 51,52,53,54,55 etc, you will need to use more grapes so that you have enough to taste one bottle to determine the flavour and a couple more to supply people with. So a good amount is to use 200 + the extra 1,2,3,4,5 or 6 etc grapes per barrel.

As noted above in the full guide, you need to wait for the Residual Sugar to convert to Alcohol before beginning to bottle the wine. The guide says to use Honeydrop for this but from experience I have foudn Sugarskin to convert Residual Sugar much faster than any of the other basic vine strains. Even though you have to leave the vines on the vineyards a little longer to get the Residual Sugar to form, than you would for HoneyDrop, you will still need to leave them on for enough time to get the large amount of grapes you need to make a few bottles from each barrel.

So as above in the guide but use Sugarskin, instead of Honeydrop, for faster fermentation.


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Last edited June 14, 2004 8:57 am by Var-LeTha (diff)
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