Let's put together a list of bugs. Maybe we can point Teppy to this page once in a while.
These bugs should be reproducible by anyone (please give enough details to do so) or at least affect more than one player if difficult to reproduce.
See also: Misnamed Items and Objects Missing Models or Pink Box.
Current Bugs
- Sometimes flax beds keep giving seeds long after they're supposed to die.
- I've had this "bug" atleast 6 times one plant I pulled about 22 seeds off of. They are few and far apart may be planned like cabbage reproduction? I recall getting 2 liek this in beta. <hipi>
- Under Options: Interface when you have "Run in high-priority mode" selected you cannot directly select "Run in low-priority mode" and you must deselect "Run in high-priority mode" first
- Test of the Obelisk university description says you can "meditatate on Obelisks (special menu)". The option acutally appears as Tests > Test of the Obelisk > Meditate on Obelisks. - verified still present 14/Mar/2005
- Acrobat animations sometimes go into a loop for several iterations
- This may be caused by clicking it twice. When you lag and don't see you might click it again. -cortex
- But it is not. Several times, I have seen it looping thrice with a single click. My opposite part has also reported this - Cappu
- I see. Sometimes I do 3-4 lunge animations insted of 1.
- Opening a new tab (/chat someone, /join micname, which will switch you to the new tab) makes the chat tab you were previously on go yellow, despite nothing new having been said there
- Daughter of Tayet avatar has white hair, regardless of the selected hair colour
- Son of As has a tan rope, regardless of the selected rope color.
- Gravel batches of more than one can't be picked up with the 's' key.
- Rocks mined from and Ore Mine will sometimes "flicker" when you use "Move to nearest ore cart" and sometimes not even go into the cart.
- List members by rank on a guildhall is too short for the Nileside Lounge (350 members) ;)
- Possible bug or intended? Either way, putting it here -- due to the oddities of the server timer, a <1-sec endurance, constitution, or strength timer would not affect the player at all. This is most easily reproducible with coconuts and a 64-str food: Coconuts can be split as fast as you can click (or, more likely, hit Tab).
- When trying to gather thorns while harvesting wood you get a message along the lines of "oasis0 is busy"
- fixed? (you now have to run to the thorns so it should be impossible to harvest wood and thorns at the same time)
- This bug was still there - it'll still give you the error message if you try to give the command to gather thorns while running to a tree to harvest from it. You get a similar error message if you attempt to gather resin from trees while harvesting wood, as well. This is easiest to see if you queue up several wood-harvests by clicking on multiple trees, then try to gather the thorns and/or resin.
- Clinker vats can be built as coal or petrol fired (compound menu), but no coal or petrol exists
- If you go afk while sitting down and smoking a hookah, and then returning from afk, you'll be standing up but unable to move (you'll get the sitting down message).
- Ferting Sandblooms with Harvest Elixir when already ferted gives "The Rose of Ra already has been fertilized." This doesn't happen with normal flower fert or Sticky Sun.
- When somebody touches the Wind-chimes, some (not all) players in ear-shot crash out of the game. Appears to affect the game when it says Patching:2 at the top left.
- Wet linen are drawn below drying racks. So is dry linen, for that matter.
- If you have the Immigrant channel switched on (by initiating into Leadership), the option shows it as off in utility->options:chat. You have to tick it, then untick it to get the tab to go away.
Unlikely to ever be fixed and why
- Tabs still occasionally turn yellow even when there is nothing new when you switch to a new tab.
- this is a lag issue - when you send a message, the server returns it to you before it's displayed in a tab. If you switch before the server message returns, the tab will go yellow.
- Not necessarily, happens sometimes after minutes (when the client moves me to a new tab, ie /chat a person, or visit the islands (gives you a new tab and atomatically moves you to that tab, think the "de-yellow" code is called when you manually move tabs and therfore never called when the client does it automatically) if that's the case its technically a bug but just a minor annoyance once you know when/how it happens - Rhyddereh
- copied this bit to the current-bugs section
- Gems sometimes (seemingly randomly) do not show up when the "Something shiny" message comes up, or they show for a few seconds, then disappear
- another lag issue - the client predicts a gem, then updates when the server tells it.
- This isn't a lag issue - gems get swept up in the garbage cleaning every 15 minutes. You just happened to have a gem drop just prior to this event.
- Ignored players can still be heard in guild chat.
- seems more like an issue of guild management (and probably more code to block)
- Ink and gunpowder in the kitchen will be added to the recipe when cooked. Flax seed oil and cabbage juice (and any other non-complex item stored in the kitchen) are the same
- note that fixing this bug will break most of the cheap speed and endurance recipes ;)
- Pluribus confirmed this is a bug, fixed for T3 but couldn't change for T2 in the light of its wide usage
- <Pluribus|Mac> Ok, there... Better, general cooking solution in place... For T2, Ink, Oil, Gunpowder, and CabbageJiuce are allowed to be cooked Plus of course all food items... It is now an EXPLICT allow for any non-food items
- When breaking medium stones down into gravel, if you click on "Smash this stone" and then click somewhere else (cancelling smashing the stone) before you actually smash it, the stone description is set to imply that it's a pile of 0 stones ("Cracked Stone (0)"). When you try to pick the stone up, it vanishes and does not appear in your inventory and is gone for good.
- <Kenhotep> well for now... don't do that. :)
- <Gentry|Couch> ken: known bug, already in bugzilla, uncorrectable
Fixed Bugs
- Chat tabs turn yellow upon logon, regardless of whether they have new text.
- Teppy fixed after the Pittsburgh player meet
- The master's forge claims the cost for a pinch roller is 80 iron when you have less than 40 iron inventory and attempt to make a pinch roller. The actual cost is 40.
- no graphic for small topaz when it appears in a watermine
- chickens can be stashed in chests if you use the stash option (browse option blocks it with a cruelty message) - kinda handy though ;)
- Wood can be harvested from tree-herbs and their name is visible instead of "some type of herb". (is this a bug? or still present?)
- fixed ages ago - tree herbs no longer harvestable
- kettle claims to have made 2 salt when it's actually made 3
- fixed by Plur - reports and makes 3
- You can use exploration travel but not navigation when doing the initiation into worship.
- Vault kiln graphical bugs
- when a wet clay dome is loaded, it appears in the lower part of the kiln, not the upper
- when fired, the dome graphic disappears and no menu item indicates the kiln is firing
- (to test, attempt to fire the kiln - if you get a 'this building is busy', it's firing)
- the firing graphic (bonfire in the lower part) is permanently active, even when the kiln is empty and unused
- when firing is complete, the dome graphic is again in the lower half of the kiln
- reported fixed
- Tubs don't seem to have changed from T1 and are still here to bug us. Sometimes dung doesn't rot, even though there's plenty of water and dung in the tub.
- This bug is caused by the tub running out of water while rotting dung. If you let it run out then fill it with water it won't rot the dung till you add more dung or remove the dung and re-add it. Strange bug, but definetly reproducable and there.
- Here's how I handle this bug. Let's say you fill a tub with 20 water and 100 dung and allow the 20 water to all dry out. After you refill the tub with 20 more water you will be prompted to add dung. It's already in there, so just select "cancel" for the dung. The evaporation will now commence with the new 20 water and the remaining 80 dung.
- This bug also occurs after the following: When addin (<-- Adding what?)
- Sound disappears when the game is minimized.