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Guilds > Red Sea Refuge > Tests > Tent

Details of how to make a tent are on the wiki, however you have to learn a few things and since many of these things can be done more easily than on the island, all the steps are highlighted here.

Your tent will require

Boards

Wood can be planed using a carpentry shop. The benefits of a carpentry shop are

Flax Products

On the island, you will have learnt to make canvas, linen and rope. The same principles apply, however things are easier in Egypt.

Nails

To make nails, you need iron and charcoal. 1 iron will produce 24 nails, you will therefore need at least 4 iron.

Charcoal

In future, you will learn more efficient methods of making charcoal. However, for now, make 5 cc by lighting a bonfire with 56 wood and leaving it.

Iron

Iron comes from Mines. The best mines are shown on the EMC wiki page (http://wiki.atitd.net/tale2/Mines). However, due to Enchanced Mining, please check that an individual mine is open before travelling far. If a mine is not pure, you will have to discard impure stones or break open if you have a jewlers pick (Trade) to get by-products. You will need 25 cc to smelt the iron from the stones in the craft furnace. The iron ores are

Tests


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Last edited January 26, 2006 5:46 pm by Barhi (diff)
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