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Guilds > Sunset

Please see Sunset for our Tale 2 information.

This page is a draft that's written for inclusion in the Tale 3 Wiki.

Sunset

There are three Sunset Guilds:

Location

The Sunset Campus is located in northern Seven Lakes, on the western side of the Nile around 1400, 2500, south of the University of Thought.

Our Art and Thought Park is located in the caldera at 1200, 2500, southwest of the UThought, as is the guildhall for Sunset Enterprises. You're encouraged stop by the caldera every few weeks to see what's new.

The Thought Museum in the park is an example of the expanded GemFacets compound recommended in Initiation. We're a little bit cranky about quality control but, other than that, we'd be delighted to support you in your artistic and thoughtful endeavors, and will gladly provide space in our museums for your pieces. There's also plenty of room on the rim of the caldera for outdoor Art and Thought pieces.

The mountainous area to the west of the Sunset Campus is beautiful, especially so at Sunrise and Sunset. The highest mountain in Egypt, at 940 2200, is a perfect location for drying your papyrus if you still need a lot of seeds. We also have a drying spot at 1200 2200, up behind the caldera, that yields almost as many seeds, and it's a lot closer to the river. If you're only after paper, you're welcome to use our public Paper Presses, located near the river at 1475 2300.

Members

The Sunset members, in large part, favor a "work circle" style of play, whereby assisting someone with their current project creates an informal expectation that they will help with your next project. Each member is expected to maintain a Tent or Chest, in one of the guild alcoves, for casual trades and contributions. If the trades are documented in the guild chat channels, the guild elders will typically cover any losses that might occur. Conversely, when someone departs from the game, the contents of their abandoned Trade Tent or Chest goes into the guild coffers.

The row of Tents and Chests, fronting on the road, makes a strong Architectural statement, which helps create a sense of Community.

The array of equipment in behind the row of tents sends a very strong psychological message that there is more to ATITD than growing Flax and building Distaffs.

Most members of Sunset Enterprises will also be members of Sunset Papyrus. While there is a slight security consideration, the main reason for separate Guilds is to avoid flooding new players with information that is useless to them.

Our Paper Presses and Flax Hammocks are permitted for use by anyone but, for the most part, only guild members have permission to use other guild facilities.

Campus Layout

We have a conveyor, a chain of huge chests, that runs from the river to the caldera, so you can move bulk materials (Mud, Sand, Water, Grass, Bricks, Boards, etc.) throughout the area about as fast as you can walk. This has the effect of opening up the entire area between the Guild Campus and the Caldera for private compounds and speciality buildings.

F3 Map Location Trade IDs Focus Type of Equipment
1350 2250 100 Flax Distaff, Comb/Rake/Gin, Loom
1350 2300 200 Pottery Pottery Wheel, Kiln, Rock Saw
1300 2350 300 Carpentry Carpentry Bench, Charcoal, Wood Treatment, Barrel Deck, Wine Cellar
Outdoors Activities Carving, Digging, Fire Pits, Fishing, Flax, Foraging, Papyrus, Vegetables
1450 2330 399 Guildhall Sunset Papyrus
1400 2250 400 Metals Smelter, Casting Box, Forge, Anvil, Fleet Furnace, Acid Bath, Gearbox, Star Lab
1400 2300 500 Cooking Kettle (yes there's water), Tub, Clinker Vat, Kitchen, Barrel Deck, Toxin Lab, Mutagenics Lab
1450 2250 600 Glass Glaziers Bench, Gem Cutting Table, Terrarium, Acoustics Lab, Scent Lab, Barrel Grinder, Paint Lab
1450 2300 700 Paper Flax Hammock, Paper Press, Camel Pen, Greenhouse, Brick Machine, Chicken Coop, Serpentarium
1150 2250 800 Museum Ceremonial Tasting Table, Mosaic, Chime Tower
1150 2300 900 Model Thoth, Bijou, Pulse (Venery, Flight, Tomb, EHT all nearby)
1100 2250 949 Guildhall Sunset Enterprises
Outdoors Tests Architecture, Body, Harmony, Leadership, Worship
Wanders 999 Guildhall Sunset Projects, which is used to haul Boards and Bricks wherever they are needed

Alcove Layout

Within each compound, our Trade Tents and Chests are numbered in a very predictable way, ABC, so that folks will be able to easily find their trading partners.

As the primary purpose of the Trade Tents and Chests is ... trade, the Tents and Chests are all set for Display, Public View, and Public Stash. The first aclove in each compound will always be guild controlled, the remaining alcoves will belong to the various members and trading partners.

If Suzie is working on an Obelisk, for example, she would get a "Project 603 - Obelisk for Suzie" chest set up and would enter the details on the Sunset Projects page. She'd then go shopping to see what goods other members have available in their trade tents, that she needs for her Obelisk. Suzie would then contact them to see what kinds of deals might be possible including both labor and material, thereby promoting her Obelisk project.

If you wanted to help Suzie with Project 603, for example, the chest for your contributions would be in the Flax Compound, First Alcove, Third Space, and it would be labled "Project 603 - Obelisk for Suzie". The Sunset Projects page will always show the overall requirements for the guild sponsored projects, and a recent inventory, but you should look in the project chest and/or check with Suzie before you contribute a bunch of Cactus Sap.

Additional Information

For additional information, please check out the pages associated with each guild. The general approach is to provide introductory comments, followed by links to the relevant wiki page.

Our Tale 2 wiki pages are located at http://wiki.atitd.net/tale2/Sunset.


NameCreatorDateSizeDescription
Alcove.jpgMarvLMay 12, 2006 1:04 pm13242Numbering of Trade Tents and Chests
Caldera.gifMarvLMay 12, 2006 1:04 pm125794Layout of the Museum Area
Enterprises.gifMarvLMay 12, 2006 1:05 pm30954Tents are an architectural feature
SunsetCampus.gifMarvLMay 12, 2006 1:06 pm110641The layout of the main guild complex

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Last edited May 13, 2006 1:36 am by MarvL (diff)
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