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Leadership Test Idea - The Test of True Leadership

I had a 2 hour long chat with Teppy about the test and he had some concerns and made some suggestions...

Based on this chat, I will be writing a more streamlined version of the test, that will be closer to what would actually be released, while retaining the spirit of the test, but will leave the as voted upon version below.

If this rewrite is not done prior to the T2 wiki being locked you should able to find it here... http://wiki.atitd.net/tale3/The_Test_Of_True_Leadership_Revised

Introduction

Leaders of Egypt, now is the time to come together to lead the people of this Great Land. It is not enough for leaders to expect support from the people and to provide nothing in return. Leaders are needed to lead by example and provide direction for the great works and projects of Egypt. Be it directing massive Architectural Projects, pleasing the Gods with large scale tributes and ceremonies to them, the commissioning and construction of Pyramids that reach ever higher towards the Sun, the writing of worthy Laws or the most noble of projects the building of Monuments, all require Great Leadership. Take up the challenge; provide the leadership, direction and support for the great works and projects of this Great Land. Be an inspiration to others and help them to attain their goals. Help Egypt to be strong and the Great Land it should be.

The Concept / Monument Summary

This test is designed to reward Leaders that are in it for the long haul, not those seeking quick rewards. Leaders, who lead, organize and help other Egyptians to complete various activities, projects and tests. To pass this test, these Leaders would need to lead multiple projects, either the same activity over and over again or a diverse collection of activities. It also rewards established Egyptians who assist newer Egyptians beyond the scope of what mentorship currently serves.

Background

The way this test would work is that other activities and Tests would be linked to passing this test (similar to how the Body Test Of Reason uses doing and judging Thought Puzzles to generate Focus points and thereby passing The Test of Reason). These major activities and other Tests would be linked to this test by several means, detailed below. When passes are generated in these other Tests or upon completion of these other projects, points would be awarded that would be applied to passing this test. Since each Egyptian can only pass each test once, it will be to the each leader’s benefit to lead Egyptians that have not passed that test previously or to lead the same group in other tests or projects. One activity that would be exempt from this limit would be Pyramid building, but only the first 7 completed of each kind of Pyramid would count for points in this test. Each Egyptian who passed a test or is properly involved in the completed activity could assign 1 point to as many Leaders as a particular Test/Activity warranted. The number of points is based on the relative difficulty of the test or activity.

I would hope and expect that this test would be released very early in the tale so that other tests and activities would be able to be included as projects covered by this test.

A new building would be needed in some cases, a Foremen’s Compound. The Foremen’s Compound would be similar to a Monument Construction Site and would have these features and restrictions. . .

Currently, I would see the these T2 tests and activities covered by The Test of True Leadership and any other appropriate T3 group participation tests can certainly be added by Pharaoh. The weighting of each pass could be changed if some of these tests are not used in T3 and an appropriate group participation tests does not take its place. For most tests, 3 points seems appropriate, since usually several people are helping to lead. Pilgrimage being an obvious exception since the group is smaller and Pyramid Building being weighted based on the size of the Pyramid.

Architecture

Worship

Pyramid Building

Leaders and Assistants would be able to receive points. Variable Points and Number of “Passer” Based on the size of the Pyramid, I would suggest this progression. . .

Law Making

Endgame Monuments

Other Tests and Activities

Other tests/activities can be added at the whim of Pharaoh or by legal action. If a new test/activity seem to fit the spirit of the test in T3 or another tale, a petition can be circulated and if passed as a law that Test or activity could be added to this test. Pharaoh would determine the number of points and passers for this new test/activity.

Passing

Based on the current tests and activities 147 points would be an appropriate number needed to pass.

Here is how the mechanic would work. . .

After each individual passes a test or a project is competed, they could get a dialog similar the “?” polls either directing them to their test menu to assign their points or it could ask for people to assign their point at that time. To be eligible to award points, you must have been a member of the project at some point and get a pass in the case of tests or help complete that project for non-tests. Each Egyptian can only award one point to any leader or assistant for each pass or project completed. A leader need not have passed the test in question or pass along with the group that the leader is helping. This allows a leader to lead a test more than once or pass at a different time. This dialog would have a click box for every Egyptian eligible to assign a point to. Every Leader/Assistant, both current and past, would be listed. You would still get this dialog even if you were no longer in the project associated with the test or activity just completed, so long as you passed the test in question with that group’s help or you are eligible to award points in the case of a pyramid. Egyptians would have the option to not assign any or all of their points if the leadership was poor (like voting zero for a host). Each Egyptian can only assign 1 point to each Leader/Assistant, this will encourage leaders to work together, rather than just wasting the points by running most activities solo. This dialog would also indicate if the person had already passed this test, once passed an Egyptian would no longer be eligible to receive any more points. This dialog would also indicate if the person is Quit or Expired and for how long.

Promotions and Demotions

How will passing work. . .

There are many routes to get 147 points; the short answer is to organize 49 people to each pass 3 tests. . . Organize 3 megas with a new crew of participates each time. . . Lead your primary guild and help a variety of people pass. . . Get in to the Pyramid Building business. . . Mix and match activities.

Based on T2 and data from the wiki and system logs for the tests listed above and Pyramids built, enough points have been generated to pass 85 people. The desire to pass this test will hopefully get more leaders to organize more tests & activities and for leaders to get more newer players involved. The monuments themselves will generate 18 passes worth of points.

The test is meant to reward leaders that are in it for the long haul.

After a person has passed that they are removed from receiving any more points, but a true leader will probably still help to organize activities and have their protégés be Leaders and Assistants with them.

The Reward

This rewards the people in general and one of the leader’s projects after they have passed. . . A system announcement and free global waypoint that lasts one Egyptian day (8 real hours) and that every person within 100 cords of this location (they can get there by any means, they do not have to use the waypoint) gets a stackable +7 to the attribute that the leader declared when the free global waypoint is called in to existence. This +7 would last the duration of the waypoint and would effect everyone with in 100 cords of the waypoint. Hopefully, leaders will use this power to assist in the completion of another project. If several leaders worked together, on a project like a 25 Tiers Pyramid, having all of those +7 stacking and having food stack on top of that would greatly assist in the completion of this new project. This bonus turns off if you leave the 100 cords area, but turns back on upon entering it.

Forum Discussion

http://www.atitd.net/forum/showthread.php?t=8946

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Last edited May 24, 2006 7:21 pm by Balthazarr (diff)
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