ash production Analysis page
symbol | meaning |
# | any number |
#-> | go from # heat down to cooldown |
-># | go from unfired bonfire to # heat |
#-># | get the heat from # on left to # on right |
#<-># | ocilate heat between the #s |
Wood | CC |
1-10 | 0 |
11-15 | 1 |
16-21 | 2 |
24, 28 | 3 |
29, 30, 32, 36 | 4 |
40, 44, 48, 50, 60, 64 | 5 |
acording to my simulation of higher values of wood I've found a major problem to explain how they all produce 5 charcoal using the 4 through 9 heat range. I think the actual range is 4 to 8.
min heat | max heat | destroy heat | Peak Heat | CC | posible |
4 | 9 | 10 | 10 | 5.5 | YES |
4 | 9 | 10 | 11 | 4.5 | NO |
4 | 9 | 11 | 10 | 6 | NO |
4 | 9 | 11 | 11 | 5.5 | YES |
4 | 8 | 12+ | 5 | 0.5 | YES |
4 | 8 | 12+ | 5 | 1.5 | YES |
4 | 8 | 12+ | 6 | 2.5 | YES |
4 | 8 | 12+ | 7 | 3.5 | YES |
4 | 8 | 12+ | 8 | 4.5 | YES |
4 | 8 | 12+ | 10 | 5 | YES |
4 | 8 | 12+ | 11 | 5 | YES |
# | carots | bonfire run rules | ash produced |
1 | 80 | ->15, add carrots , 15-> | 1 |
2 | 32 | ->18 , add carrots , 18-> | 4 |
3 | 72 | ->17 ,add carrots 17<->16 | 13 |
4 | 80 | ->17~ ,add carrots 17~<->`5~ | 15 |
5 | 40 | ->13 ,add carrots 13->16-> | 4 |
6 | 40 | ->20 add carrots,20-> | 7 |
7 | 80 | ->32 add carrots,32-> | 4 |
8 | 152 | ->14 add carrots 14->24-> | 28 |
acording to the result of #4 where 10*8 carrots were burned and yielded 15 ash it seems like you get 1.5 carrots per ash which work for experiment 13 since 1.5*72/8= 13.5. #2 along with #4 also helped with the range since the result of #2 showed only 24 carrots produced ash. I still need to confirm full range because of the uncertainty of #2 . #1 shows that the minimum heat is 15 or 14 .
after more testing the high range of carrots was pushed to 24 and confirmed by #8.
after reviewing it garlic burns 4 per tick and make 11/9 ash
# | leeks | bonfire run rules | ash produced |
1 | 200 | ->41 , add leeks 41-> | 0 |
Thank you for this! It was really helpful in understanding what bonfires do exactly. Other explanations and "canned" recipies left me confused. Great tool! -- IreneLew?
AREA/Box | function |
columns A through K | tracking values Do not edit |
columns L through U | add values change the fields to add things |
column V , AC Through AE | product tracker , Do not edit |
column AF1 through AL11 | results and parameters, change the parameters as people discover the values |
AK3 | destroy heat for CC |
AK4 through AK11 | consumed heat for raw material |
AF15 through AI17 | target heat to size of fire calculation utility |
AF20 through AG24 | some statistics |
Column AP through AW | IGNORE old unadjusted statistics may or may not work |
column U through AB | hidden lines to do indevidual ash calculations |
Name | Creator | Date | Size | Description |
---|---|---|---|---|
BFSimAdv.zip | Niseg | September 23, 2004 11:01 am | 47669 | ziped bonefire simulater implemented in excel |
bfs_p1.png | Niseg | September 9, 2004 9:16 am | 10662 | screenshot of the simulator |
bfs_p2.png | Niseg | September 9, 2004 9:17 am | 7487 | parameter page |