Search: Home | Atlas | Guides | Tests | Research | Index | Recent Changes | Preferences | Login

Wiki-De > Fischen

Other languages:

Fischen

Der Skill Fischen kann an jeder School of the Human Body für 25 twine and 1 board erlernt werden.

Du erhältst eine Schülerrute (Angel). Du solltest sie nicht verlieren, denn es gibt keinen Weg um sie zurückzubekommen - außer von anderen Spielern. Die angel muß sich in deinem Rucksack befinden, wenn du fischen willst. Stelle dich dicht genug ans Wasser wenn du das Fisch-Icon siehst und clicke darauf - und schon angelst du.


Fisch-Icon

Wenn du die Nachricht erhälst. daß das Wasser tot zu sein scheint, wechsle die Position oder versuche es zu einer anderen Zeit noch einmal.

Erhälst du dagegen die Nachricht, daß du Ringe auf dem Wasser siehst, versuche es noch einmal oder gehe ein kleines Stück zur Seite und versuche es dann nochmal. Fischen funktioniert am besten nachts (die genauen Zeiten sind unbekannt)

häufig vorkommende Fische:

selten vorkommende Fische:

sehr selten vorkommende Fische:

Questions

This is a spot for us to as any questions that people feel should be answered on this page... I basically noticed that a page saying "these fish are rare, and can be found here and here" doesn't answer many questions.
I've heard several people say that the special fishing pole allowed fishing at any time of the day. - Nekojin

gegrillter Fisch

Fisch grillen

In Bonfires kannst du Fisch grillen. Diesen kannst du (immer einen auf einmal) mitnehmen und über das Spezial-Menü essen. Dies steigert deine Ausdauer für die nächsten 3 Teppy-Minuten. Es spielt keine Rolle, welche Art von Fisch zum grillen verwendet wird.

Fish has been shown to cook in a bonfire at temperature of 10-20.

Simply get the fire up to heat ten or higher - stoking is the recommended method, since it uses the least wood.
Note: by now, you should have added the fish.
Then, let the heat rise and fall by only adding wood every other tick (~10s).
For each fish you added, you will need to repeat the line above once.
If you want to cook n fish, you will need (n - 1)/2 wood to heat the fish with 10 wood overhead to get to heat 10.
(If you use a less efficient method of starting the bonfire, you will have higher overhead)

Fire and forget recipe: build 191 wood bonfire, add 21 of each species you have and fire.

See also Bonfires

- Duinn

It has been pointed out that fishing temperatures overlap with several other items - visit the bonfire page to see which things can be cooked simultaneously

Benefits

You recieve 2 Endurance from eatting Grilled Fish, which lasts approximately 2.5 minutes.

[Endurance information moved to Stats page]

Locations

The types of fish seem to be distributed in diagonal "bands" across the landscape. Bands seem to run NW-SE, so traveling in the NE or SW direction will cause the type of fish to change. Bands also move slightly over time, so just because you're standing still doesn't mean the type of fish won't change.

Starting from the SW end, you'll find fish in roughly the following order:

Carp > Carp/Oxy > Carp/Perch/Oxy > Perch/Oxy > Perch > Perch/Abdju > Perch/Abdju/Catfish > Abdju/Catfish > Catfish > Catfish/Tilapia > Tilapia/Chromis > Chromis/Tilapia/Phagrus > Chromis/Phagrus

From Carp to Cromis/Phagrus is around 210 coords (when traveling directly North or directly East). Then there is dead water for 656 coords before starting over at Carp.

You can determine if you are at a fishing spot by adding your X and Y coordinates, subtract 80, and determine the remainder after dividing by 866. If the remainder is between 0 and 210, you are at a valid fishing spot (assuming there is also water there). Carp is towards the 0 end, Phagrus is near the 210 end. Keep in mind that the bands also move (10-20 coords maybe??) so 0 and 210 are just guidelines.


Please help fill in the following chart to make finding a local fishing band easier and perhaps help to clarify how fishing works on a more global scale.

Location Game Time Type
1917, 2495 12am - 8am caught 483 Carp
1252, 6848 9:49pm Phargus/Chromis
1261, 6824 11:32pm Chromis/Tilapia
1275, 6755 12:11am Tilapia/Catfish
1282, 6715 12:28am Catfish/Abdju
1282, 6701 12:28am Abdju/Perch
1280, 6674 12:53am Perch
1270, 6622 1:16am Carp
1206, -970 1:08am to 6am Chro/Phar/Tila/Cat
998, 6926 5:19am Oxy/Perch
-1264, 5676 10:50 PM to 6:30 am (not exact) Carp/Oxy/Perch
1246, 4070 11:00 Carp/Oxy
727, 7331 11:30 PM Chromis/Tilapia
1091, -3615 12:20 AM Oxy/Perch
1090, -3615 12:40 AM Carp
803, -701 2:00 AM >> 8:30AM (ratio 5:3:1) Perch/Carp/Oxy
3475, -661 Abdju/Catfish
2552, -1489 Abdju/Carp/Cat/Perch
3088, -1097 Chro/Cat/Phar/Tila
3986, -324 All fish
2268, -1239 8:00 PM Catfish/Perch/Abdju
2093, -1974 Carp/Cat/Perch
1455, -1288 Catfish/Perch/?
1595, -2391 Carp/Oxy/?
1421, -1145 3:00 AM Chromis
2523, 5387 3:45 AM Carp/Perch
2421, 5637 8:48 PM - 9:47 PM Talipia/Chromis
2413, 5628 8:48 PM - 9:47 PM Catfish/Talipia
2409, 5622 8:48 PM - 9:47 PM Catfish/Talipia
2473, 5611 8:48 PM - 9:47 PM Chromis
-1700, 4590 1:00 am Phargus
2358, 5619 12:35 AM Perch/Abdju
1631, -693 Carp
1331, -336 Perch
2341, 2221 Catfish/Tilapia
-1787, 8140 8:00 AM Tilapia/Chromis/Phagrus
107, 6245 8-10PM & 3-6AM Tilapia/Chromis/Phagrus/Catfish
1084, 7642 7 am Carp
877, 7042 3 am Carp, Perch & Oxyrynchus
-2834, 4756 2 am Abdju/Catfish
946, -3377 4AM - 6AM (5:30am peak I think) Abdju/Catfish/Perch
-1000,3764 Abdju/Perch
867, 7100 10:13pm Abdju/Perch

There is a fish band along the western bank of the Nile in Karnak that stretches from -1346 to -1599, a vertical distance of 253 coordinates. Chromis occur at the north end, then tilapia, catfish, perch, abdju, oxi, and carp with many of these species occasionally overlapping. Carp occur across at least 59 coords, perch across at least 75.

                                           Map of Egypt

Location
----

Game Time
----

Type
----

(I went back to those spots the next day at the same time, and got the same types of fish, so it seems not to change between days)

It appears that fish appear when it gets dark, and stop appearing an hour or so after the sun comes up. Some water never has fish. (note, puddles in the middle of nowhere can have fish. However, you can't adjust your position to follow the bands. And most puddles are't part of a fishing band.)

Fishing Science

What mathematics are behind the fishing?

We seem to have two states that occillate back and forth across time for a set location.

My experiment started at 12:00 am game time and ran for an hour, collecting data for the number of A and B, in one location, using a macro that clicks the fish button ever 15.5 seconds. I built up a pretty nice list that I am debating on how analyze. This was a random place I chose so I think I am going to throw away these results and perform this experiment on a place I have a navpoint that I can zip to and run my hour of tests.

Just looking at this hour of data though, it seems pretty obvious that one location changes between A and B frequently and since popular thought tells us that fishing gets best around 5-7 am (or so) these numbers most likely change over a period of time. Again, need to run this experiment over multiple hour intervals from the same position. A big guess of what we might get out of this is the hours for maximising your State B and once we have this worked out we can see if it varies from location to location.

-- Chisisi

Personal Fishing Pages:


(See also: Tale 1 Fishing)

Home | Atlas | Guides | Tests | Research | Index | Recent Changes | Preferences | Login
This page is read-only | | Create/Edit another page | View other revisions
Last edited February 12, 2005 11:10 pm by Zignotrop (diff)
Search: