Search: Home | Atlas | Guides | Tests | Research | Techs | Skills | Index | Recent Changes | Preferences | Login

Tests > Monument Tests > The Test Of Time > Fr

General Description

Gameplay Feature

With the implementation of the test, the following objects will be added to the game:

Sablier

Un sablier vide est un objet simple fait à partir de jarres de verre, ficelle et /ou autre objet de façonnage. Pas de soufflage de verre.
Il doit être fini en ajoutant du sable à l'intérieur, devenant alors un objet complexe, Sablier [nom].
Le sablier peut être retourné (activé), le sable s'écoulera, 1 sable par minute egyptienne. Quand tout le sable s'est écoulé, une popo-up apparaît : "le temps s'est écoulé,votre sablier [nom] est vide.

Monoculaires

Un monoculaire est un objet complexe fait d'uen lentille (par soufflerie), de cuir, de ficelle et/ou autre objet de façonnage.
Il peut être utilisé pour passer en vision à la 1ere personne, vision agrandie ou floue selon la qualité de la lentille.

Observatoires

Un observatoire est un bâtiment coûteux fait de plusieurs éléments copmlexes en verre ( à peu près aussi cher qu'in laboratoire).
Contrairement au monoculaire, un observatoire a acces à une carte complète du ciel et doit être bâti à une altitude minimum (à déterminer).

Principe général de l'épreuve

Formier un groupe

7 personnes doivent se tenir proche, chacune ayant un sablier rempli de 49 sable.
Un sablier doit être brisé tous les 7 sable écoulés (donc quand il reste 42, 35, 28, 21, 14, 7 et 0 sable).
L'ordre dans lequel les sabliers osnt cassés n'est pas important.

Trouvez ou vous vous situez sur le Timeline

Une fois les 7 sabliers cassés, chacun a une vision en 3 parties.
"Après [événement A], pendant [événement B], avant [événement C], marquez le Timeline en cassant un sablier."
Cela peut peut être vérifié dans Soi-même/Epreuve

The Timeline and the Stars

The Skymap is made of different constellations, stars, planets, etc. - including the moon.
The Skymap has a cycle of one Egypt month, that will repeat 4 times per season before changing completely. For example, if Horus the Red (that's Mars ^.^) is in The Constellation of the Ibis on Akhet I-4, it will be in the same place in the sky on Akhet II-4; Akhet III-4 and Akhet IV-4, but not necessarly on Peret I-4.
This means that you need 10-12 RL days minimum to mark the Timeline, that you have up to 4 chances each season (which last for every 5-6 RL weeks and repeat every 4-5 RL months).

Astrological events (described in the vision) can be :

Each Astrological Event lasts 1 Egypt day (roughly 9 to 10 RL hours).

The Timeline of the 7 people is actually made of 21 Events, 3 for each player, and each player needs to find out where they stand in their group Timeline (or be explained by another player, provided they have communicated the correct information). Their place in the Timeline is NOT related to the order in which the Hourglasses were broken.

Example with just three people:
Alexander needs to break his hourglass "After EventA, when EventB, before EventC",
Bubahotep needs to break his "After EventD, when EventE, before EventF",
Cleopatra needs to break hers "After EventG, when EventH, before EventI",
They relay each other for the first Egypt month to observe the skies, and realiwe that EventC happens just before EventG, their timeline would be : ABCGHIDEF (or GHIDEFABC, or DEFABCGHI), and they need to break their hourglass respectively at B, H and then finally E (or H, E, B, or E, B then H)

Leaving a mark on the Timeline

To leave a mark on the Timeline, simply break your hourglass on the day of the Astrological Event in your vision. A message of success will display. If a person in the group breaks his Hourglass on the wrong day, but that it didn't break the correct order of the timeline, a message of failure will be displayed, but the progress will not be lost - you broke the hourglass slightly too soon or slightly too late.
However, if it does break the Timeline - it wasn't the person's "turn" to break the Hourglass - all progress for this Timeline is void, and needs to be restarted (either from any person in the Timeline breaking at their moment, or by starting a new group or getting new visions.

Note: This is not only to not penalise a slight mistake in a test that can only be passed in the long run, but also to make "brute passing" impossible.

Passing

You need to complete at least one Timeline per season to pass the test.

Comments


Home | Atlas | Guides | Tests | Research | Techs | Skills | Index | Recent Changes | Preferences | Login
You must log in to edit pages. | View other revisions
Last edited October 11, 2008 7:28 pm by Babayaga (diff)
Search: