Main user page:
http://www.atitd.org/wiki/tale3/Users/Shivani
I kind of have these in order of how important I consider them now....
= Census of Current DP Candidates - CURRENTLY CARRYING THIS (slightly revised to fit Teppy's *(&^) window)=
Petition
Currently any citizen can visit any University of Leadership and view the current census of Egypt at any time. We request the addition of a second census – The Census of Current DP Candidates. This census shall, like the main census, be viewable by any citizen when visiting any University of Leadership at any time. The Census of Current DP Candidates shall display:
- The total number of paid accounts signed up for the Test of The Demi-Pharaoh
- The total number of Round 1 DP groups this will create
- The total number of Round 2 DP groups that will be created IF there are no stalemates in Round 1
- The total number of Round 3 DP groups that will be created IF there are no stalemates in Round 2
Ideally, we would also like to know how many people will be in the rounds that are created. (This subordinate analysis may be ommitted if necessary for technical reasons.)
Here is an example of how we would like it to work:
- 344 people are currently signed up for the Test of the Demi-Pharaoh
- This will create a total of 50 Round 1 DP groups.
- 44 of the groups will have 7 candidates each.
- 6 of the groups will have 6 candidates each.
- If there are no stalemates in Round 1, 8 Round 2 DP groups will be created.
- 2 of the groups will have 7 candidates each.
- 6 of the groups will have 6 candidates each.
- If there are no stalemates in Round 2, 2 Round 3 DP groups will be created.
- 2 of the groups will have 4 candidates each.
- If there are no stalemates in Round 3, 1 Round 4 DP groups will be created.
- 1 of the groups will have 2 candidates each.
If, for some reason, the above petition is not technically feasible, we request that the Pharaoh advise us on what would be technically feasible.
Comments
S.Ex. A.C.T. (Shiv's EXtensive Accumulation of Convenient Thingies)
Petition
The People of Egypt request that Pharaoh and his advisers implement:
A Label option (like chests have) on:
1. Vineyards
2. Indonesian Beehives
3. Beer Kettles
4. Wine Barrels
5. Tasting Tables
6. Animal Pens
7. Thistle gardens
Hot Keys on:
1. Malt trays
2. All Distaffs
3. All Beehives
Clipboards on:
1. Kitchens (both recipes and critical eval)
2. Beer Kettles
3. Wine Barrels
4. Festival Requirements Display
Finally, please change the appearance of veneries so they aren't mistaken for stellae. (A color change woudl be sufficient).
If any parts of this request are disallowed, those parts shall be stricken and the rest remain untouched.
Thank you.
Comments
S.Ex. A.C.T. II Ideas
- Hotkeys on smelters...or menus..or something.
- visible Timer on building repair.
- Turn off "hour of tower" notices
- Landmark Display Cleanup from below (or make that one with personal location registry)
- Live display of total volume in grain oven
Kits
Petition (Version 2: Organized and Addressing Amisi's Comments, below)
Dear Pharoah,
Please allow us to group items together in our inventory and designate them as a complex item: Kit. Kits shall:
- Have the same weight and bulk as the items they contain.
- Be given a name by the user.
- Be Created, Dismantled, and Inspected by using the Special Menu (or other menu as Pharaoh deems appropriate).
- Be tradeable and storeable like any other complex item.
Options:
- Being able to select an item from inventory and 'add to kit' would be fabulous, as would being able to select an item from a kit and then 'remove from kit' ... This would allow us to rework kits without having to completely dismantle them.
- If Pharaoh feels this is necessary, additional weight and bulk might be added by kitting items, as no doubt 'packing materials' would be required. (Requiring actual boards or canvas and twine for the packing might be another option). Please note these two points are options we would prefer NOT to have as part of kits, but we recognize that sometimes Physics or other desires of His Majesty may preclude our preferences.
Example of how Kits might work:
I put 20 boards an 4 canvas in my inventory. I go to my Special Menu and select the option 'Create Kit' which then allows me to name the kit, and to designate what items in my inventory will become part of it. I select the boards and canvas, then name the kit, "Rat Trap Supplies". The kit has a weight and bulk of 24 (because that is the combined weight and bulk of the items in it). The kit is now handled as a single item. Later, I see a friend who is running to a rat but has no supplies. I give him my Kit: Rat Trap Supplies. When he finds his rat, he goes to his menu and selects 'Dismantle Kit' and then selects Kit: Rat Trap Supplies from the list. All of the supples in the kit now appear in his inventory, ready to use, and the complex item Kit: Rat Trap Supplies vanishes.
Additional Note: If there is a way of giving the option to create Kits, or some very similar method of grouping and handling inventory items, which could be more easily coded than what I have outlined above, then that shall also satisfy the requirements of this petition.
Thank you.
Comments on V2
Petition (Version 1: A New Thought)
Please allow us to group items together and designate them a kit to be handled as one item there after, but having the same bulk and weight as before. kits can be inspected and broken apart using your special menu.....example: I put 20 boards an 4 canvas in my inventory. I select a menu option called 'make kit' which then allows me to name the kit, and to designate what items will be part of it. I select the boards and canvas, then name the kit "Rat Trap Supples". The kit has a weight an bulk of 24 because that is the combined weight and bulk of the items in it. I can now handle it as one item. Later, I am carrying my kit and I find a rat....I go to my menu and select 'open kit' an then select Kit: Rat Trap Supplies from the list. all of the supples in t now appear n my inventory, ready to use, an the complex item kit vanishes. Also would like option "examine kit" to see the supplies in it. Being able to Edit Kt and add or subtract supplies without killing the whole thing and starting over would be really great.
Comments on V1
I like this idea, but it sounds like a lot of changes.. I might suggest making the kits be like portable chests, such that you'd build the kit/chest on the ground, and would put it on the ground to put things in or take them out. But you can pick the whole chest up and carry it around with the weight and bulk of the contents (and possibly extra for the kit/chest/box/bag construction weight/bulk). But it would allow you to handle these items as a unit, rather than a bunch of items in your inventory. That should make it easier to code as it shares all the behaviors of a chest with the addition of being portable. ~AmisiBastet
- Response: Yes but he has vetoed portable chests so many times, would that kill this? However the coding is an excellent point, I tried to address that in V2. Thanks! :D ~Shiv
Scrabble R Us
Petition
Basically a way we could build scrabble tiles for use in sculptures. Maybe require one board and one clay per letter, or one paint any color (but it would always display the same, without color, if coding it otherwise would slow down implementation.) Just so we don't have to keep spending tons of grass etc on that. It's very frustrating.
Comments
Personal Location Registry
Petition
To let you have an unlimited number of landmarks that do not display, they only record locations for you. Optional: Would like to be able to copy this to clipboard. (kind of like the notebook thing I have seen going around in a way I guess)...option: limit number but make it a lot more than the landmarks we have now.
Comments
Landmark Display Cleanup
Petition
Landmarks shall continue to function as currently with the additional option to turn off the display of the coordinates on the map. So instead of displaying, "Onion Tower (xxxx,xxxx)" it would only display "Onion Tower" if you checked that option.
Comments