Stat | Capacity |
+n | 500*(n+1) |
... | ... |
+4 | 2,500 |
+3 | 2,000 |
+2 | 1,500 |
+1 | 1,000 |
0 | 500 |
-1 | 250 |
-2 | 166 |
-3 | 125 |
-4 | 100 |
-5 | 83 |
... | ... |
-n | 500/(n+1) |
Weight is usually measured in debens. Bulk is sometimes measured in cubits (for example with thread), but it's unknown whether this is a unit of bulk or just of length.
A player who is overloaded with either weight or bulk (or both) cannot:
Containers are limited only by the bulk of items stored in them; weight doesn't matter.
The vast majority of items in the game have weight 1 and bulk 1, so it's usually pretty easy to estimate how many you can carry. There are some exceptions, however, and it's useful to know about them in advance when planning long-distance trades or large construction projects. It's ever so awkward to be stuck in the middle of nowhere with insufficient attribute-boosting food. The weight and bulk of most carryable items can be found in the master Resources list.
In Ancient Egypt during the Old and Middle Kingdoms, there were two units of weight: the small, or gold, deben, equivalent to around 12-14 grams, and the large, or copper, deben, approximately 27 grams. During the New Kingdom, this changed to a single unit, also called a deben, that weighed 91 grams.