Search: Home | Atlas | Guides | Tests | Research | Index | Recent Changes | Preferences | Login

Guides > Thistles

Other languages:

Growing Thistles

Thistles are grown in a Thistle Garden.

One thistle seed is used per planting. The growing period is 40 ticks of about 6 seconds each during which the various reactions occur. Thistles take roughly 4 minutes per batch to grow. The yield is 5 thistles of varying attributes (ex. Thistle:A-B~C+F~N-P+T~) and 2 seeds. Aborting the process early yields no thistles or seeds.

The three symbols used to represent vitamins levels are:
- Low < 22
~ Average >= 22, < 80
+ High >= 80

Note that vitamin levels appear to be real numbers, even though they are displayed as integers. Sometimes a level of 80 will be considered average rather than high, presumably when it was rounded up from 79.9.

Water, Dung and Saltpeter are used to change the levels of H20, Nit, and Pot respectively.

One resource is used each time you click on the nutrient. (So one Dung per Nit click.)

Are you looking for current Thistle requests ?


Thistle Gardens provide the following information on thistles by selecting "Info: Read about Thistle Gardens" from the menu.

Thistle is a weed that is impossible to kill: if you plant it, it will grow. Thistle is edible to many insects and animals, and it can contain a surprising variety of vitamins. The amount of vitamins produced depends on how the thistle was cared for.

The readout shows five nutrients. You can adjust these directly by pushing the appropriate button. They are:

* Nit (nitrogen, a nutrient, from dung)
* Pot (potassium, a nutrient, from saltpeter)
* H20 (water, a nutrient, applied directly)
* Oxy (oxygen, a nutrient, from aerating the soil)
* Sun (sunlight, a nutrient, controlled using the canopoy)

The readout also shows seven vitamins:

* Asc (ascorbin, a vitamin)
* Bio (biotin, a vitamin)
* Car (carotine, a vitamin)
* Fol (folin, a vitamin)
* Nia (niacin, a vitamin)
* Pyr (pyroxiding, a vitamin)
* Thi (thiamine, a vitamin)

As it grows, the thistle converts nitrogen or potassium into vitamins, and it converts vitamins into other vitamins. For example:

* If H20 is high enough, thistle converts Nit to Asc.
* If Sun is low enough, thistle converts Asc to Car.
* If Oxy is high enough, thistle converts Car to Asc.

It will take experimentation to learn all the things that thistle can convert. Once you know what it can convert, and under what conditions, you can encourage it to produce the vitamins you need.

Thistle is affected by day-to-day weather variation. On certain days, thistle just won't do certain conversions. Each morning, you will have to test the thistle to see which conversions it will do, and make your plans accordingly. Active conversions change at Midnight.

Thistle Requirements and Recipes

Silkworms require specific amounts of 4 different vitamins in the same thistle such as: A~B~C+N~

You may find useful thistle methods on the Thistle Recipe Page.

Thistle Conversions

Tale1 data - needs verifying

There are approximately 20 possible conversions of which 2 or 3 are inactive each day. There are a few key features which can be stated simply:

No Asc at night The reactions which produce and remove Asc only function at high sun, so don't try for anything requiring A~ or A+ at night.

You can't get rid of Bio There are no conversions in which Bio is reduced. If you need B- then you have to avoid producing it in the first place (often difficult)

More reactions during the day Due to the extra reactions active at high sun, prediction and control of vitamin levels is alot harder than at night. The corollary is that a wider variety of thistles is possible during the day.

The other key feature of the conversion set is that it contains several cycles which, when active, produce vitamins 'for free':

Thi<->Car At low oxy, 1 Car produces 2 Thi and 1 Bio. At low water, 1 Thi produces 2 Car and 2 Fol. So when both are low, you will often observe Car and Thi static at 10 and 20 respectively, while Bio and Fol increase, apparently from nowhere. If the Car->Bio conversion is inactive, Car will rise instead. Likewise Thi will rise if the Thi->Fol conversion is inactive. These conversions are very sensitive to water and oxy level, and careful cycling of these values between 30 and 50 can be used to manually raise Car or Thi. To enter the Thi-Car cycle it is necessary to produce at least 13 (to be safe) of one or the other.

Fol-Pyr-Nia-Fol At low sun, this is a useful circuit to be aware of as you can shift vitamin to any one of the 3 and hold it there. 1 Fol-> 2 Pyr works at high oxy, 2 Pyr-> 1 Nia works when water >50 and 1 Nia-> 3 Fol when water <50. There is therefore a net gain if you go all the way round, though it takes time.

Thi<->Nia An elusive beast. I'm not sure of the exact conversions between these 2, but they are there, and they make raising Thi at night very hard. The conversions in the table below are a guess at best. Further study needed.

What's Possible

Two things determine most of what is possible for thistles on a given day..active uptake conversions and the behaviour of the Thi-Car cycle. The uptake conversions are the ones that turn Nit and Pot (dung and saltpeter) into vitamins. The key ones are Pot->Car at high Oxy and Nit->Thi/Nia at high water. If these are inactive, you will have a very hard time making anything other than B~. If they are working, make enough Car or Thi to enter the cycle, and see what is produced, ie which of Bio, Car, Fol and Thi grows. Raise oxy to 50 and see what manipulations are possible. do the same with Water.

Conversion details

This info is work in progress. It is very difficult to establish exact reactions, due to the fact that some don't function each day. Note that all nutrient values drop by 10 each tick anyway, so the uptake values below are 10 units in addition to the normal drop.

Tale1 data: needs verifying
Water Oxygen Sun Uptake
any any low 10 Pot -> 2.5 Bio
low any low 10 Nit -> 2.5 Pyr
any high any 10 Pot -> 3.3 Car
high any low 10 Nit -> 3.3 Thi
Often appears as 6 Nia due to Thi -> Nia below
high high high 10 Pot -> 3 Pyr
high high high 10 Nit -> 3 Pyr
high any high 10 Nit -> 3 Asc

Water Oxygen Sun Conversions
>50 any low 10 Pyr -> 5 Nia
<50 any low 10 Nia -> 30 Fol
any high low 10 Fol -> 20 Pyr
any >90 low 10 Pyr -> 10 Bio
low >80 any 10 Car -> 20 Thi
10 Thi -> 20 Car
10 Car -> 10 Bio
>50? (high) none low 10 Thi -> 20 Nia
low any? low 10 Nia -> 5 Thi
low any low 5 Thi -> 10 Fol
>50 any high 10 Nia -> 20 Pyr
low low high 2 Fol -> 10 Bio
low low 99 ? Asc -> 20 Bio
? Asc -> 10 Pyr
10 Nia -> 5 Thi
high high 99 10 Car -> 10 Pyr
10 Pyr -> 5 Nia

Some conversions may have fine differences in what's considered low (<40 or <30), but it isn't clear.


Home | Atlas | Guides | Tests | Research | Index | Recent Changes | Preferences | Login
You must log in to edit pages. | View other revisions
Last edited April 18, 2005 9:17 am by Zignotrop (diff)
Search: