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The Test Of Takeskot

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Tale1 Test Information

The third final test of the second telling.

To enhance your endurance, form a Takeskot team, and search out opposing teams to play on Egypt's Takeskot fields. Takeskot is a team sport where running and coordination are crucial.

The game of Takeskot appears to be largely unchanged from the version played in Tale 1, so the Tale 1 description is still valid. Note that the Tale 1 courts are still visible in Tale 2, but are currently set to unplayable. In the Egypt-wide chat that introduced the game of Takeskot, Pharoah opened the 12th chariot stop to Takeskot Dunes, where you'll find the three currently playable Takeskot courts.

Passing the test also works the same way as in Tale 1. Takeskot results are determined via the Tournament Ranking System, with 1 endurance point awarded for each level you advance (note your level of advancement is not the same as your rank). Gain 7 endurance points to pass the test.

Quick Notes

Takeskot Dunes

The Takeskot Dunes can be found in the Karnak region, at 1465 687. It can be reached from the following Chariot Stops: CotS, Desert of Shades, Pharaoh's Bay and Upper Nubia, and contains several Takeskot courts.

Other Courts

Aside from the three courts at Takeskot Dunes (Ankh, Pharoah's Head and Mob Rules), there are courts scattered throughout Egypt. As of Y4 Ahket IV-9 (Mar 1 2006), the courts outside Takeskot Dunes are inactive, apparently "under renovation."

Guilds

Egyptian Takeskot League


NameCreatorDateSizeDescription
Statues.pngkaayruFebruary 27, 2006 3:49 pm433691
TakeskotCourt.JPGShanVizenFebruary 25, 2006 6:47 pm80129Takeskot Court

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Last edited March 9, 2006 11:32 pm by AatonPulonich (diff)
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