Search: Home | Atlas | Guides | Tests | Research | Techs | Skills | Index | Recent Changes | Preferences | Login

Guilds > Sunset

Sunset

There are three Sunset Guilds, all located in northern Seven Lakes on the western side of the Nile around 1450, 2260 just south of the University of Thought.

The Sunset Area Venery Tour, which starts near the base of the Welcome Tower and takes about 30 minutes, provides an excellent overview of the Sunset compounds and some of the equipment that doesn't exist on the Welcome Islands.

Caldera Park

Caldera Park contains our Bijou School and our
Art and Thought Museums. The park is located in the caldera at 1225, 2250, southwest of the UThought, and includes the guildhall for Sunset Enterprises. You're encouraged stop by the caldera every few weeks to see what's new. Also, when you are looking for a place to exhibit your own pieces, we'd love to accommodate you. We're a little bit cranky about quality control but, other than that, we'll gladly provide space in our museums for your exhibits. There's also plenty of room on the rim of the caldera for outdoor Art and Thought pieces.

The mountainous area to the west of the Sunset Campus is beautiful, especially so at Sunrise and Sunset. The highest mountain in Egypt, at 967 2432, is a perfect location for drying your papyrus.

Sunset Hills is our residential area between Caldera Park and the production compounds that are located on the river. The residential area has a couple of ponds, so Sand, Mud, and Water are readily available, and there's a conveyor system that will allow you to transfer up to 15K of Wood, Bricks, Straw, and other bulk commodities between the various areas about as fast as you can walk.

Campus Layout

We have a conveyor, a chain of huge chests, that runs from the river to Sunset Hills, which will eventually be extended to the caldera. You can move bulk materials (Mud, Sand, Water, Grass, Bricks, Boards, etc.) throughout the area about as fast as you can walk. This has the effect of opening up the entire area between the Guild Campus and the Caldera for private compounds and speciality buildings. We usually have some pretty significant carry food available if you need more flexibility.

Our Paper Factory is located on the river, at the southeast corner of our campus. The equipment in the Paper Factory is public, so you can make the paper yourself, or you can talk to us about simply buying some Paper. We have eight Paper Presses, plenty of Flax Hammocks, some loanable Linen, Greenhouses, Brick Racks, and Brick Machines (to take advantage of all the flax hammocks), a Gem Table, and several Watermines. Paper making is a nice low stress activity that can be readily interrupted, and we encourage folks to hang around in that area with occasional attention to the Greenhouses and Watermines.

Members

Each guild member is expected to maintain a Tent or Chest, for casual trades and contributions, in one of the guild alcoves. Sunset members, in large part, favor a "work circle" style of play whereby assisting someone with their current project creates an informal expectation that they, in-turn, will help you with your next project.

If trades are documented in the guild chat channels, the guild elders will typically cover any losses that might occur. Conversely, when someone departs from the game, the contents of their abandoned Trade Tent or Chest goes into the guild coffers.

The doorways fronting the road, and the row of Tents and Chests that repeat the vertical pattern when the walls are dropped, makes a strong Architectural statement, which helps create a sense of Community. The array of equipment in behind the row of tents sends a very strong psychological message that there is more to the game than growing Flax and building Distaffs.

Alcove Layout

Within each compound, our Trade Tents and Chests are numbered in a very predictable way so that folks will be able to easily find their trading partners.

As the primary purpose of the Trade Tents and Chests is for the display of your wares, the Tents and Chests are all set for Display, Public View, and Public Stash.

Shared Success

We use Sunset Projects as our newspaper, with an emphasis on what's been done recently, and who's currently working on what.

Guilds

There are three Sunset Guilds:

Sunset Papyrus

Peasants and new citizens, including Trial Accounts, are welcome to join Sunset Papyrus. Each Sunset Papyrus guild member is encouraged to build a Trade Tent/Chest "outside" in one of the compound alcoves as soon as they are ready to begin actively trading, and the guild often contributes a tuition package of some sort to get new members past the bottleneck skills. New member are expected to ask lots of questions, and the answers will often be an invitation to participate in an expedition of some sort, or an offer to swap for whatever goods and services makes sense to somebody, hence the Trade Chests.

Sunset Enterprises

Admission to Sunset Enterprises requires the creation of a Personal Chit which you then place in the membership chest in front of the guildhall.

Sunset Projects

Membership in Sunset Projects is restricted to the heavy lifters who have basically accumulated more stuff than they'll ever be able to use by themselves.

Elders have seen it all before

Equipment Locations

Our Paper Presses, Flax Hammocks, Greenhouses, and Carpentry Benches are permitted for use by anyone but, for the most part, only guild members have permission to use other guild facilities.

F3 Map Location Trade IDs Focus Type of Equipment
1456 2268 Central Tour Welcome Banner and the Sunset Area Venery Tour
1434 2254 100 Flax Distaff, Comb/Rake/Gin, Loom
1432 2269 200 Pottery Pottery Wheel/Deck, Kiln/Vault, Mason's Bench, Rock Saw, Glazier's Bench
1390 2310 300 Carpentry Wood Run, Wood Plane, Carpentry Bench, a set of basic mining equipment including a Charcoal Hearth, Smelting Pot, Forge, Casting Box, and an Anvil with Tools
Outdoors Activities Carving, Digging, Fire Pits, Fishing, Flax, Foraging, Papyrus, Vegetables
1454 2290 399 Guildhall Sunset Papyrus
1460 2250 400 Metals Charcoal Oven, various Smelters, Reactory, Casting Boxes, Forges, Anvil, Fleet Furnace, Barrel Vise, Acid Bath, Gearbox Assembly Table, Star Lab
1454 2290 500 Cooking Kettle (yes there's water), Grain Oven, Malting Tray, Fire Pit, Crematory, Clinker Vat, Kitchen, Rabbit Hutch, Chicken Coop, Terrarium, Serpentarium
1470 2250 600 Paper Flax Hammocks, Paper Presses, Camel Pen, Greenhouse, Brick Racks, Brick Machine, Wine Barrels, Tubs
967 2432 Mountain Papyrus Several Public Flax Hammocks on the Mountain Peak
1469 2281 700 Labs Chemistry, Acoustics, Scent, Barrel Grinder, Paint, Toxin, Mutagenics, Alembic, Glory Hole
1134 2683 White Sand Glass Several Glazier's Benches, especially for Fine Glass
1251 2274 800 Museum Ceremonial Tasting Table, Mosaic, Chime Tower
1234 2249 900 School Thoth, Bijou School, Pulse, Venery, Flight, Tomb
1242 2231 949 Guildhall Sunset Enterprises
Outdoors Tests Architecture, Body, Harmony, Leadership, Worship
Wanders 999 Guildhall Sunset Projects, which is used to haul Boards and Bricks wherever they are needed

Our Mines and Quarries are listed at Sunset Enterprises.

Additional Information

Our Tale 2 wiki pages are located at Tale 2 Sunset.

There are three Sunset Guilds:


NameCreatorDateSizeDescription
Alcove.jpgMarvLMay 27, 2006 12:11 am13242
Caldera.gifMarvLMay 27, 2006 12:12 am125794
Enterprises.jpgMarvLMay 27, 2006 12:12 am30954
SunsetCampus.jpgMarvLJuly 16, 2006 7:20 am41365

Home | Atlas | Guides | Tests | Research | Techs | Skills | Index | Recent Changes | Preferences | Login
You must log in to edit pages. | View other revisions
Last edited May 14, 2007 6:50 pm by MarvL (diff)
Search: