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Guilds > Sunset Enterprises

Sunset Enterprises is our advanced technology guild, and we regard the ability to create a Personal Chit as the boundary between entry level and advanced technology.

Guild Resources and Project Support

Figuring out "what to do that's worth doing" is one of the challenges. The experienced guildmembers all have projects of their own, and helping with those projects can be pretty interesting.

New members are usually astonished by how difficult most things are in ATITD. We're more than willing to help you improve your efficiency, and will often offer advice and bottleneck resources, but but it's unlikely that you'll get much help with labor intensive basic resources.

The magic happens when you get interested in some aspect of the game that's being neglected by the current guild members. We're all inclined to support your passion, especially so if you've been a willing helper on our projects.

Using guild owned mines, quarries, and other equipment will allow you to focus your effort on the process rather than the infrastructure. As a general rule of thumb, about 2/3rds of the product you create on guild equipment is for personal use, while 1/3 of the product should go to guild sponsored projects, including the ones that you are promoting. For guild owned Quarries the split is 1/2 to the Guild, 1/2 to the workers.

Food

There are eight kitchens in the cooking building. The four kitchens next to the road are used for expensive recipes, while the four kitchens next to the clinker vats are used for more modest recipes. Speciality recipes for mining, digging, grinding, smoking, etc. will be made available on an as requested basis (we generally don't cook unless there is a demand). Ask in one of the sunset channels if you need a particular kind of food, and be prepared to open up your food chest.

Wood Treatment

There's a wood treatment tank in the labs building. K values are

K +/- Error
Flexibility 4.187 0.003
Cuttability 4.510 0.014
Flammability 4.313 0.005
Water Resist 4.778 0.004
Insect Toxicity 4.680 0.030
Human Toxicity 4.930 0.049
Darkness 4.200 0.003
Glossiness 4.022 0.003

Metal Treatment

There's a metal treatment tank in the labs building. K values are

K +/- Error
Tensility 5.043 ?
Lustre 4.836 ?
Strength 4.516 ?
Corrosion 4.765 ?
Conductivity 4.918 ?
Toxicity 4.971 ?
Purity 5.069 ?
Plating 5.020 ?

Metal Blue recipe

In seconds: 14 Lime, 8 Cactus Sap, 8 Salt, 27 Coal, 13 Potash, 39 Arsenic, 11 Cabbage Juice, 14 Sulfur, 6 Salt, 2 Arsenic, 2 Gravel, 17 Salts of Platinum.

Total Costs: 2 Lime, 1 Cactus Sap, 2 Salt, 3 Coal, 2 Potash, 5 Arsenic, 2 Cabbage Juice, 2 Sulfur, 1 Gravel, 2 Salts of Platinum. This recipe gives purity 5.

I have not been able to make a recipe that gives purity 6. So I recommend that you use nChanter and EldradUlthrans offer of 55 Metal blue, for 100 MoonSteel and 3 Arsenic. - McArine

Water Metal purity 10 recipe, only 3 arsenic - confirmed

You need a thouroughly silver soaked bath for this. We're working on more for the guild, so we can dedicate one to Water Metal.
Start by adding a lot of silver salts to a random metal and remove it. Then add Titanium.
In seconds: 40 Salts of Titanium, 8 Cabbage Juice, 8 Gravel, 9 Sulfur, 10 Salt, 1 Salt of Titanium, 30 Coal, 1 Salt, 1 Salt of Titanium, 30 Arsenic, 8 Salt, 20 Salt of Silver, 2 Salt.
Total db: 6 Salts of Titanium, 2 Salts of Silver, 1 Cabbage Juice, 1 Gravel, 1 Sulfur, 4 Salt, 3 Coal, 3 Arsenic.

Mining

We have lots of guild owned mines, and we add more as the opportunity arises. We currently own a dozen Iron mines, a dozen Copper mines, two Tin mines, a Lead mine, and a Tungsten mine. The successful mines are listed on the map at the bottom of the page, as are the Sand mines that yield gems other than Quartz.

Marble

Prospecting for Marble is interesting. Spiral Search is a good writeup.

Oyster Shell Marble is located at 1248, 2377.5, too close to the road to build a Quarry, so it's a good training location. It's on the north side of the road, just barely, across from our Thorn cluster.

Pyramid

We have a separate page for our Pyramid out by the White Sands compound. Holler if you want to experiment with the various Pyaamid skills, and we will set up some appropriate food in the kitchens.

Raeli Ovens

We have access to a variety of tiles colors, as detailed at Raeli Ovens.
Sunset Trade Tiles - click here to see details of tiles and payments.

Chime Tuning

This is the tuning directions for our Acoustics Lab in the Labs building.

I use abbreviations like CwWS for Clean with Worm Spirits, and so on.

I've used compass directions to indicate which way the tune will move. E.G. ENE means East North-East, or about 22,5 degrees from north.

These are the values I felt the tuning gave. If you find more exact figures please change them.

One useful combination to move east is DwCS and FaLP, continue switching between these two, and you will move slowly east. It is also good for going down a right side wall, looking for the opening.

I've seen PuRP move me two entire slots East, just so you know.

Please note, as I have written on the Chime Tuning Guide, that some of these holes are very difficult to get through, as if the hole is somehow smaller, or requires a certain angle. But I've been in all the slots with our Acoustics lab, so you can get there.

Happy Tuning :-) - McArine

Plunge in Hot Water NW
Plunge in Cold Water NW
Stress with Shearing Force ENE
Bathe in Quicksilver SSW
Tumble with White Sand S
Shine with Silk Cloth W
Clean with Worm Spirits S
Fracture against Leopard Paw ENE
Mill with Aluminum Powder NW
Expose to Intense Light N
Shock against Heavy Block NW
Polish using Rabbit Pelts E
Coat in Beeswax E
Dope with Cactus Sap SSW

Veneries

Resource Map

                                                            Map of Egypt

Region
----

***Location***
----

Commodity
----

Comment
----

Please sort by Region then Location W/E N/S, just like you'd read a book.
Region ***Location*** Commodity Comment
UE 1280 2520 Sand Ruby
UE 1295 2485 White Travertine B377-B445 raised 17 already
UE 1537 2462 Tungsten Quartz
7L 471 1634 Iron
7L 479 1636 Iron
7L 487 1638 Iron
7L 495 1640 Iron
7L 503 1642 Iron
7L 512 1644 Iron
7L 520 1648 Iron
7L 528 1648 Iron
7L 536 1648 Iron
7L 544 1652 Iron
7L 552 1654 Iron
7L 560 1656 Iron
7L 568 1658 Iron
7L 576 1660 Iron
7L 832 2017 Mud Granite G355-G412
7L 977 2241 Sand Topaz
7L 1248 1918 Iron (Sunset Papyrus)
7L 1305 2391 Copper Quartz (Sunset Papyrus)
7L 1305 2258 Copper Quartz Please make this mine as deep as possible,
we want some Coal.
7L 1305 2250 Copper Quartz
7L 1305 2242 Copper Quartz
7L 1305 2234 Copper Sapphire
7L 1316 1718 Sand Quartz
7L 1346 2455 Copper Quartz
7L 1370 2504 Sand Quartz
7L 1387 2504 Sand Quartz
7L 1420 2367 Sand Emerald

7L 1422 2451 Copper Topaz
7L 1513 2344 Copper
7L 1520 2340 Copper Quartz
7L 1530 2336 Copper Sapphire
7L 1538 2331 Copper
7L 1550 2326 Copper Sapphire
7L 1738 1875 Tin Quartz
7L 1747 1877 Tin Quartz
Karnak 1116 594 Lead Quartz
Karnak 1719 744 Sand Diamond - Should be rebuilt
Karnak 1719 720 Sand Diamond - Gives coal too

Hunting for Gems is straightforward. Gem zones are modulo 40 on the X,Y coordinates. It's a matter of luck which type of gem you'll find in any given area, but every location in a given 40x40 area will yield the same type of gem.

If you're just mining for Gems, the recommended approach is to rebuild the mine immediately if you're not getting gems on 10% of the pulls. If you're getting more than 10% then you'll probably want to repair the mine once (which costs the same as building a new mine) while if the yield is more than 20% it's probably worth repairing the mine several times.

If you're getting metal then you're stuck with whatever gems you're getting. You can "pave over" a mine that yields metal, but you can't build another mine in the same location. Yeah, You can't avoidance the increasingly expensive repairs by rebuilding on the same ore vein.

Collapsed quarries:
UE 1248 2416 Oyster Shell Marble Collapsed
UE 1306 2719 Hornets Wing Granite Collapsed
UE 1332 2535 Hornet's Wing Granite Collapsed
UE 1372 2717 Hornets Wing Granite Collapsed
7L 1294 2390 Oyster Shell Marble Collapsed
7L 1295 2374 Mud Granite Collapsed

Additional Information

Our Tale 2 wiki pages are located at Tale 2 Sunset.

There are three Sunset Guilds:


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Last edited September 7, 2008 1:43 pm by McArine (diff)
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