For more information on these coding patterns and possible complete genetic sequences, see Calen's Vine Genetics Page
In T3, these are the probable coding patterns:
| Effect | Pattern | Where to Look |
| Acid (A) | RR or OOY | one in Balance, two in Frivolity |
| Color (C) | OOY or RR | one in Balance, two in Frivolity |
| Grapes (G) | ORG | two in Amusement and Distraction |
| Quality (Q) | RYY x2 | one in Balance, two in Contemplation, three in Appreciation |
| Skin (K) | OGG | one in Balance, two in Contemplation, three in Wisdom |
| Sugar (S) | YYY | one in Balance, two in Frivolity |
| Vigor (V) | OGR | two in Amusement |
| +Initial Grapes | ??? | possibly one in Balance, Contemplation, Wisdom, Amusement; possibly two in Appreciation and Frivolity |
In T2, it took two Sugar pattern matches to increase Sugar; it's possible some of the T3 coding patterns may work similarly.
There is a good chance that the Quality sequence might work this way in T3. It could be RYYR, RYY, YYR, RY, or possibly YR. The RYYR sequence appears 6 times in Appreciation and 4 times in Contemplation, but only once in Balance. ~Calen
In T2, these were coding patterns:
| pattern | effect |
| RG | sugar |
| YOR | alcohol |
| OY | sour |
| ROY | tannin |
| UU | fruity |
| GR | vegetal |
| Vine | data | Phenotype | Estimated Genome |
| All Standard Vines | Calen's Vine Genetics Page | (some hybrids included too) | |
| Balance | Balance | ACQKS, 9 initial grapes | GGGYROGGGRROOYYGGGO + KYYYG YRGGG GGRYY |
| MAMTeles#17 | MAMTeles#17 | GGQ, 12 initial grapes | GGGGG + OOOR + GGGO + BOO |
| Eigam Copper | Eigam Copper | GGQKS, 9 initial grapes | ROOORGGGG(O) & KYYYGGG(O) |
| Eigam Iron | Eigam Iron (scroll down) | QQQQSSS | KYYYRYRYYYGGGRYYRK |