For more information on these coding patterns and possible complete genetic sequences, see Calen's Vine Genetics Page
In T3, these are the probable coding patterns:
Effect | Pattern | Where to Look |
Acid (A) | RR or OOY | one in Balance, two in Frivolity |
Color (C) | OOY or RR | one in Balance, two in Frivolity |
Grapes (G) | ORG | two in Amusement and Distraction |
Quality (Q) | RYY x2 | one in Balance, two in Contemplation, three in Appreciation |
Skin (K) | OGG | one in Balance, two in Contemplation, three in Wisdom |
Sugar (S) | YYY | one in Balance, two in Frivolity |
Vigor (V) | OGR | two in Amusement |
+Initial Grapes | ??? | possibly one in Balance, Contemplation, Wisdom, Amusement; possibly two in Appreciation and Frivolity |
In T2, it took two Sugar pattern matches to increase Sugar; it's possible some of the T3 coding patterns may work similarly.
There is a good chance that the Quality sequence might work this way in T3. It could be RYYR, RYY, YYR, RY, or possibly YR. The RYYR sequence appears 6 times in Appreciation and 4 times in Contemplation, but only once in Balance. ~Calen
In T2, these were coding patterns:
pattern | effect |
RG | sugar |
YOR | alcohol |
OY | sour |
ROY | tannin |
UU | fruity |
GR | vegetal |
Vine | data | Phenotype | Estimated Genome |
All Standard Vines | Calen's Vine Genetics Page | (some hybrids included too) | |
Balance | Balance | ACQKS, 9 initial grapes | GGGYROGGGRROOYYGGGO + KYYYG YRGGG GGRYY |
MAMTeles#17 | MAMTeles#17 | GGQ, 12 initial grapes | GGGGG + OOOR + GGGO + BOO |
Eigam Copper | Eigam Copper | GGQKS, 9 initial grapes | ROOORGGGG(O) & KYYYGGG(O) |
Eigam Iron | Eigam Iron (scroll down) | QQQQSSS | KYYYRYRYYYGGGRYYRK |