Search: Home | Atlas | Guides | Tests | Research | Index | Recent Changes | Preferences | Login

Sunset > Venery > Gearbox Design

As each gearbox is a separate table, we had to divide the list to get reasonable load times.

Optimum Design of 3-Output Gearboxes

As a rough guide, a random 3-output Gearbox is worth about 10K Goodscript. Assuming 6 Medium Gears and 12 Small Gears are used, that's 120 Iron at about 50 GS each plus 24 Brass at about 150 GS each. That's 9600 GS in raw materials, plus the cost of the Beeswax and Charcoal that's needed to cast the gears. You also need to make a small allowance for errors, labor, and profit.

Glass Rods are very likely to be an acceptable medium of exchange, as most of the folks who are good at mining and gearboxes are also involved in pyramids and therefore in prospecting for Tooth Limestone, which literally eats Glass Rods. As the price of Glass Rods hovers around 310 Goodscript, 9600/310 = 31 Glass Rods, which is conveniently the number of Glass Rods that you'll get from one run on a Glazier Bench. For planning purposes, a 3-output Gearbox is worth 31 Glass Rods.

Most gearbox designers prefer for you to simply bring the necessary gears, but if you have the gears, then you can easily build the gearbox yourself :-) You'll have to work out your own arrangements. Like most folks, we bought the 3-output gearboxes that we needed for our first few Raeli Ovens, and paid a bit extra for help in hauling the materials around.

Marble Quarries

The nice thing about quarries is that you can add a gearbox, or two, at any time and you can then recover the gearbox when the quarry collapses. You'll have plenty of time, so trading gearboxes (especially the ones that you can't use anyway :-) is quite practical.

The gearboxes that you see offered for trade have mostly been recovered from quarries. Although you only need 1 or 2 outputs for a quarry gearbox, it's a very good idea to toss in a couple of extra small gears and double the liklihood of reusing or trading that particular gearbox. If you know the gearbox requirements for several Quarries, it's also worth the effort to design 3-output gearboxes that you can use in a couple of different quarries.

Sunset Venery has the following quarry gearboxes available for trade:

Quarries

We've arranged with OldJoe to work several quarries that are owned by Children of a Lesser Guild, for a royalty that will come out of the guild share. As usual, the split will be 1/2 to the guild, 1/2 divided equally amongst the workers. If you provide a gearbox, you also get the share for the gearbox.

We're developing following quarries:
**Location** Stone Primary Pgear Secondary Sgear Pulls
1603 2570 OSM c297-330 c322 d463 h463 c436-510 g137-169 needed 0
1584 2510 OSM h427-487 c322 d463 h463 a382-474 h405-454 needed 0
1581 2645 OSM c11-12 a30 c11 d50 a355-415 g389-436 a400 b480 g400 25c
1554 2423 YA d449-530 c322 d463 h463 c272-332 g229-277 needed 0
1545 2554 OSM b467-560 b480 c480 f278 c488-547 f139-364 needed 0
1511 2371 WA d45-50 a30 c11 d50 c430-499 f278-325 b480 c480 f278 14c
1500 2587 OSM c212-254 c240 g400 a13-16 h348-404 a13 b13 h400 16c
1494 2448 MG b68-76 needed needed needed 0

Raeli Ovens, Fountain Controllers, Cartouche, and Empty Hand Towers

When you build a Raeli Oven or a Fountain Controller, you'll only have two hours before the small construction site evaporates, to come up with a random 3-output gearbox. While you can reset the 2 hour timer by adding single items, the fundamental reality is that you must have the resources on-hand, or have made some other arrangement, to quickly create the random 3-output gearbox that you'll need for each Raeli Oven or Fountain Controller. You won't know the gearbox requirements until you build the construction site. On the other hand, if you don't like the required gearbox, you can always tear down the construction site and try again.

Two of the Cartouche buildings, Fall of Balance and Churn of Earth, require gearboxes.

The gearboxes that are required for Raeli Ovens, Fountain Controllers, and Empty Hand Tower blocks cannot be recovered.

The Raeli Oven, Fountain Controller, and Empty Hand Tower 3-output gearboxes are much harder to design than the 3-output quarry gearboxes, because you can't get the extra output by just tossing in an extra gear.

Cost

The traditional measure of cost ignores the small gears, counting as follows:

We show that traditional cost, plus the actual cost in units of metal, but we'll continue to ignore the cost of charcoal, beeswax, equipment, and labor.

The cost for a gearbox with 6 Medium Gears and 12 Small Gears will therefore be shown as 6m144 (60+12 doubled). This value provides a means to track the efficient use of small gears and, far more important, directly relates to the cost of materials and therefore the value of a gearbox in an exchange.

Do please note that most gearboxes actually cost way more than the optimal design minimum, but that's how you learn to design gearboxes :-Þ

Constraints

Just as a reminder, the design constraints are:

Sequences such as 3/5 * 5/6 can use a single 5 gear (the 5 gears "share a shaft") if you can get the input and output on the same level. If you are running out of shafts, which is usually the case with a 3-output gear box, a 6/6 combination will often allow you to eliminate two or three transfer shafts.

Target Cost

I rarely use a large gear or an expensive gearbox ratio. Tamutnefret's cheap Gearbox Ratios will suffice most of the time.

If you have a 3/5 * 5/6 sequence that might collapse into a 3/5/6 sequence, don't get too excited about it. You may need to reverse the sequence to 5/6 * 3/5 in order to drive a second or third output, or you may need to use an extra 6 gear to reduce the number of shafts that are required. Just tally up the 5 + 6 + 7 factors and call that your design objective.

Small gear requirements are all over the place, depending on the distance between the outputs and the differential speeds. Other than the elimination of backtracking, there's not much that you can do to minimize the number of small gears.

Rules of Thumb

Optimum 3-Output Gearbox Designs

All of the designs on the design lists have been verified on a Gearbox Assembly Table. The list includes only one optimum design for the various unique 3-output combinations, where optimum is defined as the verified design that uses the fewest units of metal. This means that nobody, as yet, has found a way to make a cheaper gearbox for that particular 3-output combination. If you have a verified design for other combinations, or a less costly design for a documented gearbox, do please add your design to the library.

Sunset Venery has analyzed most of the gearboxes that are available for trade per the Gearboxes Trade List so you can get a good feel for values and can pick up a lot of design ideas by examining the following examples. If it all looks like just too much trouble, you can use the Gearboxes page to find potential traders, with a reasonable expectation of making a fair exchange.

The 3-output gearboxes on the design pages are listed in alphabetic order. Using Ctrl+F find a target output ratio is a effective way to find an appropriate design for a 1 or 2 output gearbox, as you might be able to use just the second or third outputs. Direct use of the wiki search function is also an excellent approach.

Do please leave templates as the first and last entries in the list, so that people will be able to easily copy a template and plug it in at the proper alphabetic location. Please don't add additional bold or italic formatting, as that distorts the edit mode table. Pressing your "insert" key, and using overwrite mode, makes the editing mode far more stable.

_ _A_ _B_ _C_ _D_ _E_ _F_ _G_ _H_ _Used_ Range Gear Train
%
8
7
6 Count Type Comments
5 Small
4 Medium
3 Large
2 Cost
1 Design Template


Home | Atlas | Guides | Tests | Research | Index | Recent Changes | Preferences | Login
This page is read-only | | Create/Edit another page | View other revisions
Last edited March 27, 2006 6:18 am by MarvL (diff)
Search: