I suggest that this page be abandoned and redirected to the Cooking Guide page.
- If you'd like to donate some supplies to get cooking figured out properly, rather than taking the "try random things and hope to get lucky" approach, Quizzical has a chest for donations at (1452, 2291). The list of what is still needed is now on the wiki at Cooking.
- Please put your cooking level by your results! Cooking 2 and cooking 1 seem to be on entirely different systems -- many cooking 1 recipes are inedible at cooking 2, and vice versa! Note: After the muddle bugfix this is no longer entirely true, but it doesn't hurt.
- There appears to have been a code change somewhere around June 19-20. Even-ratio recipes now upon cooking say "The flavors are muddled" and produce an inedible meal. Say goodbye to the unpredictable recipes that were giving the best stats :)
Masterpieces
This was bugged until recently (surprise!), this forum message shows some of the bugfix discussion.
Cooking research
- Cooking seems to be an entirely different system from t2.
- Cooking skill is no longer a simple modifier of the stat gains. Some recipes are valid at one cooking level and not another. Data without specifying the chef's cooking skill level is confusing or even counterproductive, so please please specify it! Note: After the muddle bugfix this is no longer entirely true, but it doesn't hurt.
Cooking 1
Cooking 2
- It seems that no two-ingredient recipes with an equal quantity of each ingredient make a valid recipe.
- If a two-ingredient recipe is valid, in all observed cases it is also valid with any other (non-equal) proportions, although the stats may be different (or even zero). If all you want to test is whether two ingredients go together or not and don't care about the stats, a 6:1 mix of the cheaper ingredient to the more expensive ingredient will tell you.
- There seem to be three ways a given two-ingredient recipe can come out, based on proportions of ingredient A and B. If A is significantly more than B, only A's stats will show in the result. If A and B are close, the result is some combination. If A is significantly less than B, only B's stats will show in the result. The "overlap band" is often different for each pair, and often asymmetric. 4:3 seems to nearly always be in the overlap band, while 1:6 and 6:1 nearly never are.
- The effects of an ingredient in a two-ingredient recipe seem to be reasonably consistent. For instance, oil seems to reliably kill any dex bonus of the other ingredient when overlapping. There are some combinations that seem to interact strangely (for instance oil and carrots), but the vast majority of two-ingredient recipes each ingredient has one or two stats it will try to put a +1 on and one or two it will try and neutralize to zero.
- All two-ingredient cooking 2 recipes seem to give the same results when made with cooking 1.
Cooking 4
- Everything that worked in Cooking 2 works with Cooking 4, same stats and durations.
Research
User Comments
It looks like food stats add to perm stats.
Research Links
Children pages