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Disciplines > The Human Body > Body Rewards

Body Rewards

Test of the Acrobat

Dexterity for faster offroad travel speed (3% per dex point according to Pharaoh), increased bulk carrying and better chance to get a pelt when killing rabbits. Each four known moves increase Dexterity by one point to a maximum of seven (when the Test is passed).

Q: Does dexterity increase your onroad travel speed too?
A: It doesn't, that's what speed is for.

(Confirm in T3) You also get a new emote, "Demonstrate Masterful Dexterity," upon completion of this test.

Test of the Singing Cicada

Speed for faster onroad travel speed, better fishing and a chance of not losing bees when checking an apiary.

You pass the test by winning seven Speed points but you can win up to twenty one points.

Test of The Safari

For every 4 animals you add to your logbook, you gain 1 Strength. Strength allows you to carry more weight (500 per point) and decreses the timer interval when mining, amongst other tasks. It is possible to win up to seven Strength points, by passing the Test.

Test of the Oyster Catcher

For gathering pearls, you will be able to up your Endurance.

Test of the Archaeologist

For gathering relics, you will be able to up your Focus.

The Test of Darkest Night

For gathering mushrooms, you will be able to up your Constitution. After you passed the test, you can move cobras from pit to pit, using a basket.

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Last edited August 24, 2008 3:21 pm by TheMazeEcho (diff)
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