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The Test Of Seven Phoenix

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The Stranger's Preamble

You know me as The Stranger.
As I walk the land I have encountered more than a few people that proclaim themselves "Architect."
Perhaps you have mastered the toil of building your overgrown compounds, your structures, your self-glorifying totems, brick by brick.
But what if a more hands-off approach was required? Are any of our illustrious Architects capable of pulling off a really complex project? Multiple teams, multiple locations?
Or are these so-called Architects just common laborers?
I give you: The Test of Seven Phoenix!
-- Gharib

The Test of Seven Phoenix will challenge your skills as a contractor, not a laborer. When the Hour of the Phoenix arrives, you'll be given a number of glorious Phoenix statues that you must ensure get built at specific Phoenix parks throughout Egypt. Complete all seven within a (game) hour for maximum score. If you waypoint travel during an Hour, you will be disqualified from that hour. No Egyptian may build more than a single statue in a given hour, and no Egyptian who has travelled duing the hour may build. (UArch test signup message)

Test Details

Quick links

Overview

The Test of Seven Phoenix is about organising and supplying a team to build for you within a short period of time. When the Hour of the Phoenix arrives (check Schedule), check a School or University of Architecture to receive a list of seven Phoenix Stadiums around Egypt, and the type of Phoenix statue that must be built at each. The list of parks will be the same for each architect during that hour, but the statue type will be random (maybe, was all the same in T1). The Hour of the Phoenix lasts for one hour of TeppyTime (3 Egypt-hours or just over 1 RL hour).

No Egyptian may build more than a single statue in a given hour. If you want points for more than one statue, you'll have to get other people to build each additional statue and give them to you (similar to the Test of Towers). However, if you use waypoint, chariot or expedition travel at any time during an Hour of the Phoenix, you are disqualified. You will no longer be able to build a statue during that Hour (for yourself or anyone else), any statue you have already built will be worth zero points (this point needs confirmation), and you will receive zero points for statues built for you. Because of this, you will probably need to be at a School or University to receive your list before the Hour starts.

An architect can build a statue for themself, should they be lucky enough to be near the appropriate Phoenix park with the necessary supplies, but clearly this won't happen often and is not worth much alone.

At the end of a Hour of the Phoenix, all Phoenix built burn to nothing (Phoenix are fleeting..).

Scoring

At the end of the Hour of the Phoenix, you will recieve n^2 points, where n is the number of statues built. This means 1 point for a single Phoenix, 4 for two, etc up to a max of 7 Phoenix. The three Architects with the highest number of points will pass the test each week.

Number of Phoenix owned
at the end of an hour
Points scored
1 1
2 4
3 9
4 16
5 25
6 36
7 49

Strategy

This Test is best passed by a team. Collect resources for at least 1 set of all 7 phoenix. Organise a group of people to take positions around Egypt before the hour begins. Station yourself at a SArch/UArch just before the hour begins, (only the SArch gives the build list for that hour, not the Uni). When the hour begins, check the list and locate the stadiums within 1 hour's run of your team. Designate some as builders and some as materials delivery once you know who is close enough to build (if your builders don't have enough natural carry to take a kit to a stadium, have someone run with them, drop a waypoint, then nav materials to them). Do not use any chariots or expedition/navigation time yourself or you will gain no points.

Since the score you get is based on the number of phoenix built in your name in the hour, it may be worth aborting an attempt if you cannot build several.

Build requirements

Built in a small construction site during the Hour of the Phoenix and only near (about 2 coords away from) a Phoenix Stadium.

To build a Phoenix Growing Old:

 797 weight and bulk (+5 for small construction site)

To build a Phoenix in His Prime:

 656 weight and bulk (+5 for small construction site)

To build a Phoenix on the Hunt

 1133 bulk, 932 weight (+5 for small construction site)

To build a Phoenix Parting Ways:

 749 weight and bulk (+5 for small construction site)

To build a Phoenix Taking Shelter:

 1053 weight and bulk (+5 for small construction site)

To build a Phoenix Twisting Fate:

 750 weight and bulk (+5 for small construction site)

To build a Phoenix Being Born:

 775 weight and bulk (+5 for small construction site)

Chest for One each of 7 at Full Set of Resource.

Tool to verify that a chest contains a kit can be found here.

See also: Schedule, Phoenix Stadium Locations, Architecture, Tests


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Last edited February 16, 2006 12:14 am by sinless (diff)
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