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Pathmaker Building Costs

The test building is built in a Small Construction Site. Construction cost:

Venery Building Costs

A Venery consists of a Venery Gathering Point and several lockboxes placed around the land.

Simple Lockbox

Made in a forge (2 minutes to cool)

Venery Gathering Point

Built in a small construction site

Tomb of the Immortal Building Costs

DONE

Bijou Building Costs

DONE

Empty Hand Building Costs

Cost for Each Block Upgrade - 4 minimum

Towers Construction Costs

Solid Land (unlocked)

1000 Bricks
1 Clay Lamp
7 Medium Quartz
10 Cut Stone
20 White Sand

Medium Construction Site:
2 Canvas
8 Rope

Rich Soil (unlocked)

1000 Bricks
1 Clay Lamp
7 Medium Topaz
20 Onions
20 Carrots
20 Cabbage
20 Leeks
20 Garlic
50 Saltpeter

Medium Construction Site:
2 Canvas
8 Rope

Hand of Man (unlocked)

1000 Bricks
1 Clay Lamp
7 Medium Ruby
100 Ash
250 Firebricks
50 Charcoal
4 Iron Bars

Medium Construction Site:
2 Canvas
8 Rope

Living Land (unlocked)

1000 Wood!
1 Clay Lamp
7 Medium Emerald
70 Dates
280 Honey

Medium Construction Site:
2 Canvas
8 Rope

New Life (unlocked)

1000 Bricks
1 Clay Lamp
7 Medium Sapphire
7 Eggs
1 Onion Seeds
1 Carrot Seeds
1 Cabbage Seeds
1 Leek Seeds
1 Garlic Seeds

Medium Construction Site:
2 Canvas
8 Rope

Night Tower (unlocked)

1000 Bricks
1 Clay Lamp
7 Medium Diamond
70 Slate
2 Night Granite
3 Peasant Foot Mushrooms
3 Toad Skin Mushrooms
3 Sand Spore Mushrooms
3 Earth Light Mushrooms
3 Eye of Osiris Mushrooms
3 Bleeding Hand Mushrooms
3 Dung Rot Mushrooms

Medium Construction Site:
2 Canvas and 8 Rope

Racing Mind (unlocked)

1000 Bricks
1 Clay Lamp
1 Lens Amethyst for the Beacon (see Cuttable Gems and Gem Cutting)
100 Papyrus Paper
1 Nut's Essence
3 quicksilver

Medium Construction Site:
2 Canvas and 8 Rope

Monumental Towers

As a reward, once you've passed, you can build monumental towers. They look the same as the standard towers, but they don't disappear. You may only build one monumental tower of each type. After building, you can reposition them once.

Rich Soil (after you get 100%)

7000 Bricks
7 Clay Lamp
28 Medium Topaz
140 Onions
140 Carrots
140 Cabbage
140 Leeks
140 Garlic
350 Saltpeter

Medium Construction Site:
2 Canvas
8 Rope

Solid Land (after you get 110%)

7000 Bricks
7 Clay Lamp
49 Medium Quartz
140 White Sand
70 Cut Stone

Medium Construction Site:
2 Canvas
8 Rope

Hand of Man (after you get 140%)

7000 Bricks
7 Clay Lamp
28 Medium Ruby
700 Ash
1750 Firebricks
350 Charcoal
28 Iron Bars

Medium Construction Site:
2 Canvas
8 Rope

Living Land Tower (after you get 200%)

7000 Wood!
7 Clay Lamp
49 Medium Emerald
490 Dates
1960 Honey

Medium Construction Site:
2 Canvas
8 Rope

Racing Mind Tower (after you get 300%)

7000 Bricks
7 Clay Lamp
7 Lens Amethyst
700 Papyrus Paper
7 Nut's Essence
21 quicksilver

Medium Construction Site:
2 Canvas
8 Rope

New Life Tower (after you get 500%)

7000 Bricks
7 Clay Lamp
49 Medium Sapphire
49 Eggs
7 Onion Seeds
7 Carrot Seeds
7 Cabbage Seeds
7 Leek Seeds
7 Garlic Seeds

Medium Construction Site:
2 Canvas
8 Rope

Tale 1 Data
Tower Points Needed
Rich Soil 100%
Solid Land 110%
Hand of Man 140%
Living Land 200%
Racing Mind 300%
New Life 500%
Night 700%

Funery Temple Construction Costs

PRINCIPLE DONE

Temple Colors

The 7 colors with the most tiles stored in the temple are used to determine the colors of the temple:

  1. The primary tiles of the 4 main walls.
  2. The roof color.
  3. The door frames.
  4. The top and bottom colors of the central pillar.
  5. The central pillar ring.
  6. The roof supports.
  7. The 4 posts surrounding the windows.

Scoring

Funerary temples acquire their score in the following manner, logarithmically:

Formal Garden

The tab reads:
"Formal Gardens are arrangements of flowers and labeled Stellae describing the arrangements, geneology, and design philosophy of the space."

Designing Your Garden

The paragraph at the university explains this well, really. Choose a pleasing array of flowers and arrange them within a 100-foot radius of your Gazebo, which is probably best built in a scenic area away from too much traffic.

Having more than 100 flowers within the 100 foot radius prevents you from opening your gazebo for judging!

Choosing a scenic location can be helpful, as making pretty terrain prettier can be short work. You can also use other kinds of buildings to enhance the area, but remember that flowers create quite a bit of lag - you might want to take this in consideration when you build. Also, too many things in one place means that it will be tricky to see it all because of the caps on object rendering...Sometimes less is more.

1 coordinate = 16 feet = about 5 meters. So 100 feet is roughly 6.25 coords (conversion source: Travel)

Getting Flowers

There are currently four kinds of flowers in game at present:

Some Roses of Ra and Sea Lilies can be acquired at Universities of Worship, but take care...Once you have received a rose from a university, you will never be able to get another rose from a university, and it is the same with lilies.

Orchids and Sand Blooms are both event flowers, meaning that they were introduced to us through means other than university distribution.

Probably the best method of getting flowers is via trade; there are many crossbreeders who have new strains of flowers for you to plant and/or cross. This is quite useful if you are interested in crossbreeding. Using hybrid bulbs that current breeders have developed means you can advance the progress of breeding rather than redoing the same basic crosses they've done. This means you can reach what would otherwise be difficult color/size combinations more quickly. So do a little homework, and contact breeders. =)

New strains of these flowers are made with Crossbreeding and/or Mutagenics (see below).

Crossbreeding Flowers

You can learn more about making new types of flowers in the Crossbreeding guide and the Mutagenics guide.

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Last edited April 12, 2008 7:57 am by Polliotomus (diff)
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